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Description
What is the addition?
An API allowing for creating custom New Game+ Burdens.
Why?
It's the next step in creating custom content for the game.
Example usage
// In a Load method
BurdenData data = ...;
Texture2D texture = ...;
BurdenType customType = Burdens.Register(data, texture);Additional notes
The implementation will probably be similiar to custom Relics.
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