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Update docs/how-to/hip_porting_guide.rst
Co-authored-by: Julia Jiang <[email protected]>
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docs/how-to/hip_porting_guide.rst

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@@ -30,7 +30,7 @@ General Tips
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* ``hipDeviceptr_t`` is a ``void*`` and treated like a raw pointer, while ``CUdevicptr``
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is an ``unsigned long long`` and treated as a device memory handle.
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is an ``unsigned int`` and treated as a device memory handle.
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* Starting to port on an NVIDIA machine is often the easiest approach, as the
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code can be tested for functionality and performance even if not fully ported
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to HIP.

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