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bugSomething isn't workingSomething isn't working
Description
Before opening this issue, I ensure that...
- I have read the FAQ and confirmed my issue is not mentioned in it.
- I have checked both open and closed issues and confirmed this bug has not already been reported.
- I am not asking for tech support (e.g. game closing on startup, error when trying to build, etc).
- I am not asking for modding support or reporting a bug in a specific mod; this bug either occurs without mods enabled or is directly related to the mod loader.
- This bug is not related to any unofficial fork/port of the decompilation, and any issues with those should be kept in the appropriate repository.
Expected Behavior
touchpos properly scales into fullscreen like with HW Rendering on
Actual Behavior
it scales way off
Steps to Reproduce
- build RSDKv4 with HW Renderer off
- open a game in windowed mode, like sonic 1
- use a line to draw something at the cursor, like so for the HUD:
DrawSpriteScreenXY(3, touchscreen[0].xpos, touchscreen[0].ypos) - watch the pos of the number corresponding to the cursor pos in windowed mode, then compare in Fullscreen
Screenshots
fullscreen example (the bugged behavior):

Log File
No response
Decompilation Version
matches latest commit
Game
Sonic 1
Game Version
Mobile (Sega Forever)
Game Revision
No response
Platform
Windows 11 23H2
Additional Comments
No response
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bugSomething isn't workingSomething isn't working