@@ -5,6 +5,52 @@ All notable changes to this project will be documented in this file.
55The format is based on [ Keep a Changelog] ( https://keepachangelog.com/en/1.0.0/ ) .
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8+ ## [ 3.6.2] - TBD
9+
10+ See the [ release announcement] ( https://godotengine.org/article/maintenance-release-godot-3-6-2 ) for details.
11+
12+ ### Changed
13+
14+ #### Network
15+
16+ - mbedTLS: Update to mbedTLS 3.6.4 ([ GH-108382 ] ( https://github.com/godotengine/godot/pull/108382 ) ).
17+ - mbedTLS: Update to mbedTLS 3.6.5 ([ GH-111845 ] ( https://github.com/godotengine/godot/pull/111845 ) ).
18+
19+ #### Porting
20+
21+ - Android: Update to target API 35, NDK r28, 16kb page size ([ GH-108433 ] ( https://github.com/godotengine/godot/pull/108433 ) ).
22+ - Android: Address API 35 UI changes ([ GH-110255 ] ( https://github.com/godotengine/godot/pull/110255 ) ).
23+ - Android: Set minsdk to 21, workaround ` fseeko ` error in Opus ([ GH-111061 ] ( https://github.com/godotengine/godot/pull/111061 ) ).
24+ - iOS: Switch window creation to UIScene ([ GH-111103 ] ( https://github.com/godotengine/godot/pull/111103 ) ).
25+
26+ #### Thirdparty
27+
28+ - Enable builds with miniupnpc API 18 ([ GH-100389 ] ( https://github.com/godotengine/godot/pull/100389 ) ).
29+
30+ ### Fixed
31+
32+ #### Buildsystem
33+
34+ - Fix build on macOS 26 by removing AGL framework link ([ GH-110898 ] ( https://github.com/godotengine/godot/pull/110898 ) ).
35+
36+ #### Editor
37+
38+ - Fix inability to assign script after clearing ([ GH-108171 ] ( https://github.com/godotengine/godot/pull/108171 ) ).
39+ - Fix Open Editor Data/Settings Folder menu in self-contained mode ([ GH-110414 ] ( https://github.com/godotengine/godot/pull/110414 ) ).
40+
41+ #### Export
42+
43+ - Fix order of operations for macOS template check ([ GH-108930 ] ( https://github.com/godotengine/godot/pull/108930 ) ).
44+
45+ #### GUI
46+
47+ - Fix Line breaking may not work correctly when using color tags with specific font ([ GH-109695 ] ( https://github.com/godotengine/godot/pull/109695 ) ).
48+
49+ #### Rendering
50+
51+ - Batching: Fix ` MultiRect ` casting to wrong type ([ GH-109111 ] ( https://github.com/godotengine/godot/pull/109111 ) ).
52+
53+
854## [ 3.6.1] - 2025-06-25
955
1056See the [ release announcement] ( https://godotengine.org/article/maintenance-release-godot-3-6-1 ) for details.
@@ -3064,6 +3110,7 @@ See the [release announcement](https://godotengine.org/article/maintenance-relea
30643110 - Only WebAssembly is supported now, since all browsers supporting WebGL 2.0 also support WebAssembly.
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3113+ [ 3.6.2 ] : https://github.com/godotengine/godot/releases/tag/3.6.2-stable
30673114[ 3.6.1 ] : https://github.com/godotengine/godot/releases/tag/3.6.1-stable
30683115[ 3.6 ] : https://github.com/godotengine/godot/releases/tag/3.6-stable
30693116[ 3.5 ] : https://github.com/godotengine/godot/releases/tag/3.5-stable
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