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mod.json

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@@ -203,28 +203,28 @@
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"default": false
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},
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"sisyphus": {
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"name": "Sisyphus Mode",
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"description": "<cl>Original idea by Polyflow.</c>\n\nWhen dying within a threshold (0.1% by default) of your previous death spot, Sisyphus SFX plays and (optionally) an image of Sisyphus appears.",
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"name": "Sisyphus",
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"description": "<cl>Original idea by Polyflow.</c>\n\nWhen dying within a threshold (0.1% by default) of your previous death spot, Sisyphus SFX plays and (optionally) an image of Sisyphus appears.\n\nPercentages reset when switching between Normal Mode and Practice Mode.\n<cy>Sisyphus is not available when playing from a Start Position.</c>",
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"type": "bool",
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"default": false
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},
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"sisyphusThreshold": {
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"name": "Sisyphus Mode: Threshold",
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"description": "Set the threshold (the difference between your last death % and current death %) to activate Sisyphus Mode.",
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"name": "Sisyphus: Percentage Threshold",
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"description": "Set the threshold (the difference between your last death % and current death %) to activate Sisyphus.",
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"type": "float",
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"default": 0.1,
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"min": 0.01,
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"max": 10.0
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},
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"sisyphusPlaySFX": {
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"name": "Sisyphus Mode: Play SFX",
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"description": "<cl>Original idea by Polyflow.</c>\n\nPlay SFX for Sisyphus Mode.",
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"name": "Sisyphus: Play SFX",
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"description": "<cl>Original idea by Polyflow.</c>\n\nPlay SFX for Sisyphus.",
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"type": "bool",
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"default": true
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},
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"sisyphusSFX": {
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"name": "Sisyphus Mode: SFX File",
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"description": "<cl>Original idea by Polyflow.</c>\n\nChoose an audio file for Sisyphus Mode.\n\nMP3, WAV, FLAC, OGA, and OGG files ONLY.",
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"name": "Sisyphus: SFX File",
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"description": "<cl>Original idea by Polyflow.</c>\n\nChoose an audio file for Sisyphus.\n\nMP3, WAV, FLAC, OGA, and OGG files ONLY.\n\n<cy>Make sure to choose audio that's not too long; I won't be responsible for enforcing that!</c>",
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"type": "file",
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"default": "{mod_resources_dir}/sisyphus.mp3",
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"filters": [
@@ -235,22 +235,22 @@
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]
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},
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"sisyphusVolume": {
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"name": "Sisyphus Mode: SFX Volume (%)",
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"description": "Set the volume of your Sisyphus Mode SFX (as a percentage).",
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"name": "Sisyphus: SFX Volume (%)",
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"description": "Set the volume of your Sisyphus SFX (as a percentage).",
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"type": "int",
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"default": 50,
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"min": 0,
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"max": 100
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},
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"sisyphusAddImage": {
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"name": "Sisyphus Mode: Add Image",
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"description": "<cl>Original idea by Polyflow.</c>\n\nAdd an image for Sisyphus Mode.",
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"name": "Sisyphus: Add Image",
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"description": "<cl>Original idea by Polyflow.</c>\n\nAdd an image for Sisyphus.",
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"type": "bool",
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"default": true
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},
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"sisyphusImage": {
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"name": "Sisyphus Mode: Image File",
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"description": "<cl>Original idea by Polyflow.</c>\n\nChoose an image for Sisyphus Mode.\n\nPNG files ONLY.",
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"name": "Sisyphus: Image File",
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"description": "<cl>Original idea by Polyflow.</c>\n\nChoose an image for Sisyphus.\n\nPNG files ONLY.",
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"type": "file",
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"default": "{mod_resources_dir}/sisyphus.png",
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"filters": [
@@ -261,16 +261,16 @@
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]
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},
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"sisyphusFadeOutTime": {
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"name": "Sisyphus Mode: Image Fade Out Time",
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"description": "The time spent fading out the Sisyphus Mode image.",
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"name": "Sisyphus: Image Fade Out Time",
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"description": "The time spent fading out the Sisyphus image.",
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"type": "float",
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"default": 0.5,
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"min": 0.01,
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"max": 5.00
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},
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"sisyphusImageFillMode": {
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"name": "Sisyphus Mode: Image Fill Mode",
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"description": "Select a fill mode for the image added during Sisyphus Mode.\n\n- Fit to Screen: Fits the image within the window while keeping the image's aspect ratio.\n- Fill Screen: The image fills the window while keeping the image's original aspect ratio.\n- Stretch to Fill Screen: Ignores the image's original aspect ratio to fill the entire game window.\n- Center: Places the image at the center of the screen (and optionally, respects the scale you selected in \"Sisyphus Mode: Center Fill Mode Scale\".",
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"name": "Sisyphus: Image Fill Mode",
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"description": "Select a fill mode for the image added during Sisyphus.\n\n- Fit to Screen: Fits the image within the window while keeping the image's aspect ratio.\n- Fill Screen: The image fills the window while keeping the image's original aspect ratio.\n- Stretch to Fill Screen: Ignores the image's original aspect ratio to fill the entire game window.\n- Center: Places the image at the center of the screen (and uses the scale you selected in \"Sisyphus: Center Fill Mode Scale\".",
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"type": "string",
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"default": "Fit to Screen",
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"one-of": [
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]
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},
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"sisyphusImageScale": {
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"name": "Sisyphus Mode: Center Fill Mode Scale",
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"description": "The scale being used when using the <cl>Center</c> Fill Mode option from the <cl>\"Sisyphus Mode: Image Fill Mode\"</c> setting.",
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"name": "Sisyphus: Scale (for Center Fill Mode)",
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"description": "The scale being used when using the <cl>Center</c> Fill Mode option from the <cl>\"Sisyphus: Image Fill Mode\"</c> setting.",
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"type": "float",
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"default": 1.0,
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"min": 0.01,

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