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miss me with that shit honey
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src/ui/SongListLayer.cpp

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@@ -36,7 +36,6 @@ void SongListLayer::addSongsToScrollLayer(geode::ScrollLayer* scrollLayer, SongM
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scrollLayer->m_contentLayer->addChild(MLRSongCell::createEmpty(false)); // intentonally blank song cell for padding to go beneath search bar. 36.f units tall
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FMOD::System* sys = FMODAudioEngine::get()->m_system;
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const std::vector<std::string>& songsVector = songManager.getSongs();
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float desiredContentHeight = 36.f; // always start with the height of the blank song cell, which is guaranteed to be 36.f units
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for (const std::string& song : songsVector) {

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