Skip to content

Commit 0f67faf

Browse files
committed
Cleaned up the v3.2.0 changelog a bit more
1 parent fbc6dda commit 0f67faf

File tree

1 file changed

+14
-20
lines changed

1 file changed

+14
-20
lines changed

CHANGELOG.md

Lines changed: 14 additions & 20 deletions
Original file line numberDiff line numberDiff line change
@@ -4,58 +4,52 @@ Change Log -- Ray Tracing in One Weekend
44
# v3.2.0 (in progress)
55

66
### Common
7-
- Delete: now that the code handles ray-surface intersection from either side, we no longer need
8-
the `flip_face` class, so we've deleted it from the text and from the code (#482, #270)
97
- Delete: vestigial `vec3::write_color()` method (now in color.h)
108
- Change: All images and figures renamed to follow more logical convention, using the following
11-
pattern: {fig,img}-<book>.<sequence>-<title>.<filetype>
9+
pattern: `{fig,img}-<book>.<sequence>-<title>.<filetype>` (#495)
1210
- Change: `main()` function gets organized into image, world, camera, and render chunks
1311
- Change: Added header guards to the text of all three books whenever a new header file was
1412
introduced, consistent with source code (#645)
15-
- New: `isotropic` constructor taking color argument (#644)
16-
- New: Added alternative constructors that take color arguments in addition to the constructors
17-
that take `shared_ptr<texture>` arguments, simplifying calling code. This applies to the
18-
classes `checker_texture`, `constant_medium`, `diffuse_light`, and `lambertian` (#516)
13+
- New: Added constructors that take `color` arguments in addition to the constructors
14+
taking `shared_ptr<texture>` arguments, simplifying calling code. Applies to `checker_texture`,
15+
`constant_medium`, `diffuse_light`, `lambertian`, and `isotropic` (#516, #644)
1916

2017
### _In One Weekend_
2118
- Change: Updated all rendered images except for 1.13, 1.14 (#179, #547, #548, #549, #550, #551,
2219
#552, #553, #554, #555, #556, #557, #560, #561, #562, #563, #564, #565, #566)
23-
- Change: Standard render width changed to 400
20+
- Change: Standard working render width changed to 400 pixels
2421
- Change: Image 6 is now a before-and-after pair to illustrate antialiasing
2522
- Change: Listing 48: Refactored material and geometry declarations
2623
- Change: Listing 52: Refactored assignment of `etai_over_etat`
2724
- Change: Listing 56: Refactored material declarations
2825
- Change: Listing 61: Refactored material and geometry declarations
29-
- Fix: Rewrote refracted ray perpendicular and parallel components for correctness (#526)
3026
- Fix: Corrected various missed change highlights in code listings
3127
- Fix: Listing 7: Added missing `color.h`, `vec3.h` includes
3228
- Fix: Listing 18: Add missing `double t` member of struct `hit_record` (#428)
3329
- Fix: Listing 24: Add missing `color.h` include
3430
- Fix: Listing 30: Add missing `camera.h` include
3531
- Fix: Listing 42: Don't need to include `ray.h` when using `rtweekend.h`
3632
- Fix: Listing 48: Add missing `material.h` include
37-
- Fix: Listing 51: `refract()` function was missing `fabs()` on `sqrt()` argument (#559
33+
- Fix: Listing 51: `refract()` function was missing `fabs()` on `sqrt()` argument (#559)
3834
- Fix: Listing 61: Include updated `cam` declaration, show context w/highlighting
3935
- Fix: Listing 62: Highlight rename of `camera::get_ray()` parameters to s, t (#616)
4036
- Fix: Listing 63: Show reverted scene declarations
4137
- Fix: Listing 68: Show final scene render parameters with highlighting
38+
- Fix: Rewrote refracted ray perpendicular and parallel components for correctness (#526)
4239
- New: Listing 50: Show the updated material definitions
43-
- New: Add new isotropic constructor taking color argument (#644)
4440

4541
### _The Next Week_
4642
- Delete: Deleted the section covering the old `flip_face` class, renumbered images as this
47-
eliminated the rendering with missing Cornell box faces (#482, #661)
48-
- Delete: scenes 7 & 9 from the original (`cornell_balls` and `cornell_final`), and made the
49-
source and book consistent with each other. There are now a total of eight scenes for the second
50-
book (#653, #620)
51-
- Change: Updated most rendered images for book 2.
52-
- Change: Renamed and explicitly numbered book images and figures (#495)
43+
eliminated the rendering with missing Cornell box faces (#270, #482, #661)
44+
- Delete: scenes 7 & 9 from the original (`cornell_balls` and `cornell_final`), as these were not
45+
covered in the book. Made the source and book consistent with each other. There are now a total
46+
of eight scenes for the second book (#653, #620)
47+
- Change: Updated most rendered images for book 2: 2.01-2.03, 2.07-2.13, 2.15-2.22.
5348
- Change: Listing 10: Separate out world & camera definitions in main (#646)
54-
- Fix: Reduced code duplication in dielectric::scatter() function
49+
- Fix: Reduced code duplication in `dielectric::scatter()` function
5550
- Fix: "Intance" typo in Chapter 8.1 to "Instance" (#629)
5651
- Fix: Listing 7: Show reverted viewing parameters from book 1 final scene
57-
- Fix: Listing caption for filename moving-sphere.h
58-
- New: Add new isotropic constructor taking color argument (#644)
52+
- Fix: Typo in listing caption for filename `moving-sphere.h`
5953

6054
### _The Rest of Your Life_
6155
- Change: use `vup` for camera, as in other two books

0 commit comments

Comments
 (0)