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COPYING.md

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Creative Commons Legal Code
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CC0 1.0 Universal
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CREATIVE COMMONS CORPORATION IS NOT A LAW FIRM AND DOES NOT PROVIDE
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LEGAL SERVICES. DISTRIBUTION OF THIS DOCUMENT DOES NOT CREATE AN
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ATTORNEY-CLIENT RELATIONSHIP. CREATIVE COMMONS PROVIDES THIS
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INFORMATION ON AN "AS-IS" BASIS. CREATIVE COMMONS MAKES NO WARRANTIES
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REGARDING THE USE OF THIS DOCUMENT OR THE INFORMATION OR WORKS
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PROVIDED HEREUNDER, AND DISCLAIMS LIABILITY FOR DAMAGES RESULTING FROM
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THE USE OF THIS DOCUMENT OR THE INFORMATION OR WORKS PROVIDED
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HEREUNDER.
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Statement of Purpose
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The laws of most jurisdictions throughout the world automatically confer
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exclusive Copyright and Related Rights (defined below) upon the creator
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and subsequent owner(s) (each and all, an "owner") of an original work of
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authorship and/or a database (each, a "Work").
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Certain owners wish to permanently relinquish those rights to a Work for
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the purpose of contributing to a commons of creative, cultural and
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scientific works ("Commons") that the public can reliably and without fear
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works, reuse and redistribute as freely as possible in any form whatsoever
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These owners may contribute to the Commons to promote the ideal of a free
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works, or to gain reputation or greater distribution for their Work in
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associating CC0 with a Work (the "Affirmer"), to the extent that he or she
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is an owner of Copyright and Related Rights in the Work, voluntarily
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elects to apply CC0 to the Work and publicly distribute the Work under its
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terms, with knowledge of his or her Copyright and Related Rights in the
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Work and the meaning and intended legal effect of CC0 on those rights.
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1. Copyright and Related Rights. A Work made available under CC0 may be
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protected by copyright and related or neighboring rights ("Copyright and
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Related Rights"). Copyright and Related Rights include, but are not
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limited to, the following:
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i. the right to reproduce, adapt, distribute, perform, display,
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subject to the limitations in paragraph 4(a), below;
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v. rights protecting the extraction, dissemination, use and reuse of data
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vi. database rights (such as those arising under Directive 96/9/EC of the
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European Parliament and of the Council of 11 March 1996 on the legal
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protection of databases, and under any national implementation
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thereof, including any amended or successor version of such
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directive); and
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vii. other similar, equivalent or corresponding rights throughout the
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world based on applicable law or treaty, and any national
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2. Waiver. To the greatest extent permitted by, but not in contravention
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Affirmer's Copyright and Related Rights and associated claims and causes
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including without limitation commercial, advertising or promotional
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successors, fully intending that such Waiver shall not be subject to
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as contemplated by Affirmer's express Statement of Purpose.
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3. Public License Fallback. Should any part of the Waiver for any reason
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be judged legally invalid or ineffective under applicable law, then the
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account Affirmer's express Statement of Purpose. In addition, to the
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person a royalty-free, non transferable, non sublicensable, non exclusive,
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irrevocable and unconditional license to exercise Affirmer's Copyright and
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limitation commercial, advertising or promotional purposes (the
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partial invalidity or ineffectiveness shall not invalidate the remainder
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of the License, and in such case Affirmer hereby affirms that he or she
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will not (i) exercise any of his or her remaining Copyright and Related
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Rights in the Work or (ii) assert any associated claims and causes of
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action with respect to the Work, in either case contrary to Affirmer's
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express Statement of Purpose.
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4. Limitations and Disclaimers.
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a. No trademark or patent rights held by Affirmer are waived, abandoned,
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surrendered, licensed or otherwise affected by this document.
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b. Affirmer offers the Work as-is and makes no representations or
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warranties of any kind concerning the Work, express, implied,
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statutory or otherwise, including without limitation warranties of
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title, merchantability, fitness for a particular purpose, non
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infringement, or the absence of latent or other defects, accuracy, or
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the present or absence of errors, whether or not discoverable, all to
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the greatest extent permissible under applicable law.
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c. Affirmer disclaims responsibility for clearing rights of other persons
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that may apply to the Work or any use thereof, including without
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limitation any person's Copyright and Related Rights in the Work.
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Further, Affirmer disclaims responsibility for obtaining any necessary
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consents, permissions or other rights required for any use of the
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Work.
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d. Affirmer understands and acknowledges that Creative Commons is not a
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party to this document and has no duty or obligation with respect to
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this CC0 or use of the Work.

aabb.h

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//==================================================================================================
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// Written in 2016 by Peter Shirley <[email protected]>
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//
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// To the extent possible under law, the author(s) have dedicated all copyright and related and
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// neighboring rights to this software to the public domain worldwide. This software is distributed
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// without any warranty.
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//
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// You should have received a copy (see file COPYING.md) of the CC0 Public Domain Dedication along
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// with this software. If not, see <http://creativecommons.org/publicdomain/zero/1.0/>.
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//==================================================================================================
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#ifndef AABBH
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#define AABBH
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#include "ray.h"
@@ -9,16 +20,16 @@ inline float ffmax(float a, float b) { return a > b ? a : b; }
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class aabb {
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public:
1122
aabb() {}
12-
aabb(const vec3& a, const vec3& b) { _min = a; _max = b;}
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aabb(const vec3& a, const vec3& b) { _min = a; _max = b;}
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vec3 min() const {return _min; }
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vec3 max() const {return _max; }
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bool hit(const ray& r, float tmin, float tmax) const {
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for (int a = 0; a < 3; a++) {
19-
float t0 = ffmin((_min[a] - r.origin()[a]) / r.direction()[a],
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float t0 = ffmin((_min[a] - r.origin()[a]) / r.direction()[a],
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(_max[a] - r.origin()[a]) / r.direction()[a]);
21-
float t1 = ffmax((_min[a] - r.origin()[a]) / r.direction()[a],
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float t1 = ffmax((_min[a] - r.origin()[a]) / r.direction()[a],
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(_max[a] - r.origin()[a]) / r.direction()[a]);
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tmin = ffmax(t0, tmin);
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tmax = ffmin(t1, tmax);
@@ -43,7 +54,7 @@ class aabb {
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return 0;
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else if (b > c)
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return 1;
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else
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else
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return 2;
4859
}
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@@ -64,7 +75,3 @@ aabb surrounding_box(aabb box0, aabb box1) {
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#endif
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aarect.h

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//==================================================================================================
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// Written in 2016 by Peter Shirley <[email protected]>
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//
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// To the extent possible under law, the author(s) have dedicated all copyright and related and
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// neighboring rights to this software to the public domain worldwide. This software is distributed
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// without any warranty.
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//
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// You should have received a copy (see file COPYING.md) of the CC0 Public Domain Dedication along
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// with this software. If not, see <http://creativecommons.org/publicdomain/zero/1.0/>.
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//==================================================================================================
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#ifndef AARECTH
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#define AARECTH
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box.h

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//==================================================================================================
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// Written in 2016 by Peter Shirley <[email protected]>
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//
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// To the extent possible under law, the author(s) have dedicated all copyright and related and
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// neighboring rights to this software to the public domain worldwide. This software is distributed
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// without any warranty.
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//
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// You should have received a copy (see file COPYING.md) of the CC0 Public Domain Dedication along
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// with this software. If not, see <http://creativecommons.org/publicdomain/zero/1.0/>.
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//==================================================================================================
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#ifndef BOXH
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#define BOXH
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bucamera.h

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@@ -1,3 +1,14 @@
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//==================================================================================================
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// Written in 2016 by Peter Shirley <[email protected]>
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//
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// To the extent possible under law, the author(s) have dedicated all copyright and related and
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// neighboring rights to this software to the public domain worldwide. This software is distributed
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// without any warranty.
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//
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// You should have received a copy (see file COPYING.md) of the CC0 Public Domain Dedication along
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// with this software. If not, see <http://creativecommons.org/publicdomain/zero/1.0/>.
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//==================================================================================================
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#ifndef CAMERAH
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#define CAMERAH
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@@ -7,12 +18,12 @@ class camera {
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public:
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camera() {
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lower_left_corner = vec3(-2.0, -1.0, -1.0);
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horizontal = vec3(4.0, 0.0, 0.0);
11-
vertical = vec3(0.0, 2.0, 0.0);
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horizontal = vec3(4.0, 0.0, 0.0);
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vertical = vec3(0.0, 2.0, 0.0);
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/*
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lower_left_corner = vec3(-.1, -0.05, -1.0);
14-
horizontal = vec3(0.2, 0.0, 0.0);
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vertical = vec3(0.0, 0.1, 0.0);
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horizontal = vec3(0.2, 0.0, 0.0);
26+
vertical = vec3(0.0, 0.1, 0.0);
1627
*/
1728
origin = vec3(0.0, 0.0, 0.0);
1829
}
@@ -36,6 +47,3 @@ class camera {
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3748
#endif
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bvh.h

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//==================================================================================================
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// Written in 2016 by Peter Shirley <[email protected]>
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//
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// To the extent possible under law, the author(s) have dedicated all copyright and related and
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// neighboring rights to this software to the public domain worldwide. This software is distributed
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// without any warranty.
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//
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// You should have received a copy (see file COPYING.md) of the CC0 Public Domain Dedication along
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// with this software. If not, see <http://creativecommons.org/publicdomain/zero/1.0/>.
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//==================================================================================================
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#ifndef BVHH
213
#define BVHH
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@@ -26,9 +37,9 @@ bool bvh_node::hit(const ray& r, float t_min, float t_max, hit_record& rec) cons
2637
bool hit_left = left->hit(r, t_min, t_max, left_rec);
2738
bool hit_right = right->hit(r, t_min, t_max, right_rec);
2839
if (hit_left && hit_right) {
29-
if (left_rec.t < right_rec.t)
40+
if (left_rec.t < right_rec.t)
3041
rec = left_rec;
31-
else
42+
else
3243
rec = right_rec;
3344
return true;
3445
}
@@ -40,7 +51,7 @@ bool bvh_node::hit(const ray& r, float t_min, float t_max, hit_record& rec) cons
4051
rec = right_rec;
4152
return true;
4253
}
43-
else
54+
else
4455
return false;
4556
}
4657
else return false;
@@ -109,13 +120,13 @@ bvh_node::bvh_node(hitable **l, int n, float time0, float time1) {
109120
aabb left_box = boxes[0];
110121
for (int i = 1; i < n-1; i++) {
111122
left_box = surrounding_box(left_box, boxes[i]);
112-
left_area[i] = left_box.area();
123+
left_area[i] = left_box.area();
113124
}
114125
right_area[n-1] = boxes[n-1].area();
115126
aabb right_box = boxes[n-1];
116127
for (int i = n-2; i > 0; i--) {
117128
right_box = surrounding_box(right_box, boxes[i]);
118-
right_area[i] = right_box.area();
129+
right_area[i] = right_box.area();
119130
}
120131
float min_SAH = FLT_MAX;
121132
int min_SAH_idx;
@@ -127,27 +138,28 @@ bvh_node::bvh_node(hitable **l, int n, float time0, float time1) {
127138
}
128139
}
129140

130-
/*
131-
if (min_SAH_idx == 0)
141+
/*
142+
if (min_SAH_idx == 0)
132143
left = l[0];
133144
else
134145
left = new bvh_node(l, min_SAH_idx+1, time0, time1);
135-
if (min_SAH_idx == n-2)
146+
if (min_SAH_idx == n-2)
136147
right = l[min_SAH_idx+1];
137148
else
138149
right = new bvh_node(l + min_SAH_idx+1, n - min_SAH_idx -1, time0, time1);
139-
*/
140-
if (n == 1) {
141-
left = right = l[0];
142-
}
143-
else if (n == 2) {
144-
left = l[0];
145-
right = l[1];
146-
}
147-
else {
148-
left = new bvh_node(l, n/2, time0, time1);
149-
right = new bvh_node(l + n/2, n - n/2, time0, time1);
150-
}
150+
*/
151+
152+
if (n == 1) {
153+
left = right = l[0];
154+
}
155+
else if (n == 2) {
156+
left = l[0];
157+
right = l[1];
158+
}
159+
else {
160+
left = new bvh_node(l, n/2, time0, time1);
161+
right = new bvh_node(l + n/2, n - n/2, time0, time1);
162+
}
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152164
box = main_box;
153165
}

camera.h

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@@ -1,3 +1,14 @@
1+
//==================================================================================================
2+
// Written in 2016 by Peter Shirley <[email protected]>
3+
//
4+
// To the extent possible under law, the author(s) have dedicated all copyright and related and
5+
// neighboring rights to this software to the public domain worldwide. This software is distributed
6+
// without any warranty.
7+
//
8+
// You should have received a copy (see file COPYING.md) of the CC0 Public Domain Dedication along
9+
// with this software. If not, see <http://creativecommons.org/publicdomain/zero/1.0/>.
10+
//==================================================================================================
11+
112
#ifndef CAMERAH
213
#define CAMERAH
314
#include "ray.h"
@@ -34,7 +45,7 @@ class camera {
3445
vec3 rd = lens_radius*random_in_unit_disk();
3546
vec3 offset = u * rd.x() + v * rd.y();
3647
float time = time0 + drand48()*(time1-time0);
37-
return ray(origin + offset, lower_left_corner + s*horizontal + t*vertical - origin - offset, time);
48+
return ray(origin + offset, lower_left_corner + s*horizontal + t*vertical - origin - offset, time);
3849
}
3950

4051
vec3 origin;
@@ -47,6 +58,3 @@ class camera {
4758
};
4859
#endif
4960

50-
51-
52-

constant_medium.h

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@@ -1,5 +1,16 @@
1+
//==================================================================================================
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// Written in 2016 by Peter Shirley <[email protected]>
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//
4+
// To the extent possible under law, the author(s) have dedicated all copyright and related and
5+
// neighboring rights to this software to the public domain worldwide. This software is distributed
6+
// without any warranty.
7+
//
8+
// You should have received a copy (see file COPYING.md) of the CC0 Public Domain Dedication along
9+
// with this software. If not, see <http://creativecommons.org/publicdomain/zero/1.0/>.
10+
//==================================================================================================
11+
112
#ifndef CMEDH
2-
#define CMEDH
13+
#define CMEDH
314

415
#include "hitable.h"
516
#include <float.h>

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