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| - <a href='books/RayTracingInOneWeekend.html'> |
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| - <img src='images/RTOneWeekend.jpg' width='234' height='375' alt='Ray Tracing: In One Weekend'> |
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| - <a href='books/RayTracingTheRestOfYourLife.html'> |
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| 3 | +<title>Ray Tracing In One Weekend Series</title> |
| 4 | +<link rel='stylesheet' href='style/website.css'> |
| 5 | + |
| 6 | + |
| 7 | +<div class="content"> |
| 8 | + |
| 9 | + <h1 class="title">Ray Tracing in One Weekend<br>—<br>The Book Series</h1> |
| 10 | + |
| 11 | + <div class='books'> |
| 12 | + |
| 13 | + <a href='books/RayTracingInOneWeekend.html'> |
| 14 | + <img src='images/RTOneWeekend.jpg' width='202' height='325' alt='Ray Tracing: In One Weekend'> |
| 15 | + </a> |
| 16 | + |
| 17 | + <a href='books/RayTracingTheNextWeek.html'> |
| 18 | + <img src='images/RTNextWeek.jpg' width='202' height='325' alt='Ray Tracing: The Next Week'> |
| 19 | + </a> |
| 20 | + |
| 21 | + <a href='books/RayTracingTheRestOfYourLife.html'> |
| 22 | + <img src='images/RTRestOfYourLife.jpg' width='202' height='325' alt='Ray Tracing: The Rest Of Your Life'> |
| 23 | + </a> |
| 24 | + |
| 25 | + </div> |
| 26 | + |
| 27 | + <h1 id='books'>Getting the Books</h1> |
| 28 | + |
| 29 | + <p>The <cite>Ray Tracing in One Weekend</cite> series of books are now available to the public for free online. They |
| 30 | + are now released under <a href="https://github.com/RayTracing/raytracing.github.io/blob/master/COPYING.txt">the CC0 |
| 31 | + license</a>. This means that they are as close to public domain as we can get. (While that also frees you from the |
| 32 | + requirement of providing attribution, it would help the overall project if you could point back to this web site as a |
| 33 | + service to other users.) |
| 34 | + |
| 35 | + <p>Hit any of the book cover images above to begin reading. These books are formatted for printing directly from your |
| 36 | + browser, where you can also (on most browsers) save them as PDF. Finally, the original versions are also available on |
| 37 | + Kindle from Amazon: |
| 38 | + |
| 39 | + <ol> |
| 40 | + <li><a href="https://amazon.com/dp/B01B5AODD8">Ray Tracing In One Weekend</a> |
| 41 | + <li><a href="https://amazon.com/dp/B01CO7PQ8C">Ray Tracing: The Next Week</a> |
| 42 | + <li><a href="https://amazon.com/dp/B01DN58P8C">Ray Tracing: The Rest Of Your Life</a> |
| 43 | + </ol> |
| 44 | + |
| 45 | + |
| 46 | + <h1 id='overview'>Overview</h1> |
| 47 | + |
| 48 | + <p>I’ve taught many graphics classes over the years. Often I do them in ray tracing, because you are forced to write |
| 49 | + all the code but you can still get cool images with no API. I decided to adapt my course notes into a how-to, to get |
| 50 | + you to a cool program as quickly as possible. It will not be a full-featured ray tracer, but it does have the indirect |
| 51 | + lighting which has made ray tracing a staple in movies. Follow these steps, and the architecture of the ray tracer you |
| 52 | + produce will be good for extending to a more extensive ray tracer if you get excited and want to pursue that. |
| 53 | + |
| 54 | + <p>When somebody says “ray tracing” it could mean many things. What I am going to describe is technically a path |
| 55 | + tracer, and a fairly general one. While the code will be pretty simple (let the computer do the work!) I think you’ll |
| 56 | + be very happy with the images you can make. |
| 57 | + |
| 58 | + <p>In <cite>Ray Tracing In One Weekend</cite>, you will build a simple brute-force path tracer. Continuing with |
| 59 | + <cite>Ray Tracing: The Next Week</cite>, you will add textures, volumes (like fog), rectangles, instances, lights, and |
| 60 | + support for lots of objects using a bounding volume hierarchy (BVH). Finally, with <cite>Ray Tracing: The Rest Of Your |
| 61 | + Life</cite>, we'll dive into the math of creating a very serious ray tracer. |
| 62 | + |
| 63 | + <p>When you are done, you should be ready to start messing with the many serious commercial ray tracers underlying the |
| 64 | + movie and product-design industries. |
| 65 | + |
| 66 | + |
| 67 | + <h1 id='source'>Source Code</h1> |
| 68 | + <p>Source code for each book may be found in the GitHub repository: |
| 69 | + <a href="https://github.com/RayTracing/raytracing.github.io">https://github.com/RayTracing/raytracing.github.io</a>. |
| 70 | + You can also directly download the latest version of the entire project (all three books) as a single archive file: |
| 71 | + <ul> |
| 72 | + <li><a href="https://github.com/RayTracing/raytracing.github.io/archive/master.zip">.ZIP format</a> |
| 73 | + <li><a href="https://github.com/RayTracing/raytracing.github.io/archive/master.tar.gz">.tar.gz format</a> |
| 74 | + </ul> |
| 75 | + |
| 76 | + |
| 77 | + <h1 id='issues'>Issues</h1> |
| 78 | + <p>You can browse book suggestions and errors in the |
| 79 | + <a href="https://github.com/RayTracing/raytracing.github.io/issues">GitHub issues database</a>. If you have a |
| 80 | + suggestion or believe you've found an error, please check these issues first (including closed issues) to ensure that |
| 81 | + it hasn't already been reported. If it hasn't, please create a new entry, describing the issue, book, specific |
| 82 | + |
| 83 | + |
| 84 | + |
| 85 | + <h1 id='contributing'>Contributing</h1> |
| 86 | + <p>Interested in helping out? Please read the guidelines in the <a href="CONTRIBUTING.md">CONTRIBUTING.md</a> document |
| 87 | + first. <em>Pull requests without associated issues, or submitted without coordination, are highly likely to be |
| 88 | + rejected.</em> |
| 89 | + |
| 90 | + |
| 91 | + <h1 id='credits'>Credits</h1> |
| 92 | + |
| 93 | + <div class='credits'> |
| 94 | + |
| 95 | + <h2>Author</h2> |
| 96 | + <ul> |
| 97 | + <li>Peter Shirley |
| 98 | + </ul> |
| 99 | + |
| 100 | + <h2>Editor</h2> |
| 101 | + <ul> |
| 102 | + <li><a href="https://github.com/hollasch">Steve Hollasch</a> |
| 103 | + </ul> |
| 104 | + |
| 105 | + <h2>Web Release</h2> |
| 106 | + <ul> |
| 107 | + <li>Berna Kabadayı |
| 108 | + <li>Lorenzo Mancini |
| 109 | + <li>Ronald Wotzlaw |
| 110 | + <li><a href="https://github.com/hollasch">Steve Hollasch</a> |
| 111 | + <li>Trevor David Black |
| 112 | + </ul> |
| 113 | + |
| 114 | + <h2>Contributors</h2> |
| 115 | + <ul> |
| 116 | + <li>Aaryaman Vasishta |
| 117 | + <li>Andrew Kensler |
| 118 | + <li>Apoorva Joshi |
| 119 | + <li>Becker |
| 120 | + <li>Benjamin Summerton |
| 121 | + <li>Bennett Hardwick |
| 122 | + <li>Berna Kabadayı |
| 123 | + <li>Dan Drummond |
| 124 | + <li>David Hart |
| 125 | + <li>Fabio Sancinetti |
| 126 | + <li>Filipe Scur |
| 127 | + <li>Frank He |
| 128 | + <li>Gerrit Wessendorf |
| 129 | + <li>Grue Debry |
| 130 | + <li>Ingo Wald |
| 131 | + <li>Jason Stone |
| 132 | + <li>Jean Buckley |
| 133 | + <li>Joey Cho |
| 134 | + <li>Lorenzo Mancini |
| 135 | + <li>Lori Whippler Hollasch |
| 136 | + <li>M-Grimaud |
| 137 | + <li>Marcus Ottosson |
| 138 | + <li>Matthew Heimlich |
| 139 | + <li>Nakata Daisuke |
| 140 | + <li>Paul Melis |
| 141 | + <li>Ronald Wotzlaw |
| 142 | + <li><a href="https://github.com/hollasch">Steve Hollasch</a> |
| 143 | + <li>Tatsuya Ogawa |
| 144 | + <li>Thiago Ize |
| 145 | + <li>Trevor David Black |
| 146 | + <li>Vahan Sosoyan |
| 147 | + </ul> |
| 148 | + |
| 149 | + <h2>Diagramming</h2> |
| 150 | + <ul> |
| 151 | + <li><a href="https://limnu.com/">Limnu</a> |
| 152 | + </ul> |
| 153 | + |
| 154 | + |
| 155 | + </div> |
| 156 | + |
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25 | 158 | </div>
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