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Added node type to gui.
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ReClass.NET/UI/NodeTypesBuilder.cs

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -18,8 +18,8 @@ internal static class NodeTypesBuilder
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static NodeTypesBuilder()
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{
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defaultNodeTypeGroupList.Add(new[] { typeof(Hex64Node), typeof(Hex32Node), typeof(Hex16Node), typeof(Hex8Node) });
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defaultNodeTypeGroupList.Add(new[] { typeof(Int64Node), typeof(Int32Node), typeof(Int16Node), typeof(Int8Node) });
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defaultNodeTypeGroupList.Add(new[] { typeof(UInt64Node), typeof(UInt32Node), typeof(UInt16Node), typeof(UInt8Node) });
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defaultNodeTypeGroupList.Add(new[] { typeof(NIntNode), typeof(Int64Node), typeof(Int32Node), typeof(Int16Node), typeof(Int8Node) });
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defaultNodeTypeGroupList.Add(new[] { typeof(NUIntNode), typeof(UInt64Node), typeof(UInt32Node), typeof(UInt16Node), typeof(UInt8Node) });
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defaultNodeTypeGroupList.Add(new[] { typeof(BoolNode), typeof(BitFieldNode), typeof(EnumNode) });
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defaultNodeTypeGroupList.Add(new[] { typeof(FloatNode), typeof(DoubleNode) });
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defaultNodeTypeGroupList.Add(new[] { typeof(Vector4Node), typeof(Vector3Node), typeof(Vector2Node), typeof(Matrix4x4Node), typeof(Matrix3x4Node), typeof(Matrix3x3Node) });

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