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Version 1.0.3
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GameData/KeepItStraight/KeepItStraight.version

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{
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"MAJOR" : 1,
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"MINOR" : 0,
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"PATCH" : 2,
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"PATCH" : 3,
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"BUILD" : 0
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},
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"KSP_VERSION" :
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{
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"MAJOR" : 1,
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"MINOR" : 3,
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"PATCH" : 0
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"PATCH" : 1
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},
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"KSP_VERSION_MIN" :
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{
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"MAJOR" : 1,
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"MINOR" : 3,
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"PATCH" : 0
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"PATCH" : 1
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},
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"KSP_VERSION_MAX" :
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{
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"MAJOR" : 1,
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"MINOR" : 3,
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"PATCH" : 0
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"PATCH" : 1
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}
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}

KeepItStraight/KeepItStraight.csproj

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<ConsolePause>false</ConsolePause>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>full</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release</OutputPath>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<ConsolePause>false</ConsolePause>
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<CustomCommands>
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<CustomCommands>
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<Command type="AfterBuild" command="cp ${TargetFile} /home/realgecko/Development/KSP130/GameData/KeepItStraight" />
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<Command type="AfterBuild" command="cp ${TargetFile} /home/realgecko/Development/KSP/GameData/KeepItStraight" />
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<Command type="AfterBuild" command="cp ${TargetFile} ${SolutionDir}/GameData/KeepItStraight" />
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<Command type="Execute" command="/usr/bin/wine /home/realgecko/Development/KSP130/KSP_x64.exe" workingdir="/home/realgecko/Development/KSP130/" />
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<Command type="Execute" command="/usr/bin/wine /home/realgecko/Development/KSP/KSP_x64.exe" workingdir="/home/realgecko/Development/KSP/" />
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</CustomCommands>
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</CustomCommands>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="Assembly-CSharp">
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<HintPath>..\..\KSP130\KSP_Data\Managed\Assembly-CSharp.dll</HintPath>
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<HintPath>..\..\KSP\KSP_Data\Managed\Assembly-CSharp.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine">
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<HintPath>..\..\KSP130\KSP_Data\Managed\UnityEngine.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.UI">
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<HintPath>..\..\KSP130\KSP_Data\Managed\UnityEngine.UI.dll</HintPath>
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<HintPath>..\..\KSP\KSP_Data\Managed\UnityEngine.dll</HintPath>
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</Reference>
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</ItemGroup>
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<ItemGroup>

KeepItStraight/Properties/AssemblyInfo.cs

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// The form "{Major}.{Minor}.*" will automatically update the build and revision,
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// and "{Major}.{Minor}.{Build}.*" will update just the revision.
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[assembly: AssemblyVersion ("1.0.2")]
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[assembly: AssemblyVersion ("1.0.3")]
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// The following attributes are used to specify the signing key for the assembly,
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// if desired. See the Mono documentation for more information about signing.

README.md

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Remembers camera mode between scene switches so you will not end up with AUTO every time.
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# Changelog
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## Version 1.0.3
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- Recompile for KSP 1.3.1
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## Version 1.0.2
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- Recompile for KSP 1.3.0
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## Version 1.0.1
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- Camera mode is not reset to AUTO after docking is complete

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