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acceptedThe idea / proposed amendment was accepted in principleThe idea / proposed amendment was accepted in principlebugSomething isn't workingSomething isn't working
Description
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If I use the command /mw setup lobby spawnpoint to set the spawnpoint for the lobby, it doesn't differentiate the worlds. So if I set it in world1 and the main world is world, it ports me to world.
To Reproduce
Steps to reproduce the behavior:
- Create a new world via multiverse-core
- Create a spawnpoint lobby in the new world
- Create a missilewars sign
- Try where it teleports you
Expected behavior
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The name of the world in which the spawnponint is is written into the file. So the function will teleport correctly.
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Server (please complete the following information):
- OS: [e.g. Debian, Windows]
- Minecraft version 1.20.1
- Java version [e.g. 11, 17]
- Version 4.5.3
Additional context
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acceptedThe idea / proposed amendment was accepted in principleThe idea / proposed amendment was accepted in principlebugSomething isn't workingSomething isn't working