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README.md

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@@ -23,8 +23,11 @@ C# library is .Net standard wrapper library for this dll and performs PInvoke to
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Install the nuget package and its ready to go. All native dependencies are automatically installed and will apepear on your executable directory.
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Binaries also provided on release section.
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[![NuGet](https://img.shields.io/nuget/v/H264Sharp)](https://www.nuget.org/packages/H264Sharp)
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[![NuGet](https://img.shields.io/nuget/v/H264SharpBitmapExtentions)](https://www.nuget.org/packages/H264SharpBitmapExtentions)
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H264Sharp
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<br>[![NuGet](https://img.shields.io/nuget/v/H264Sharp)](https://www.nuget.org/packages/H264Sharp)
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H264SharpBitmapExtentions
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<br>[![NuGet](https://img.shields.io/nuget/v/H264SharpBitmapExtentions)](https://www.nuget.org/packages/H264SharpBitmapExtentions)
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For usage in Unity, You have to specify the absolute path for openh264 dll. (i.e. StreamingAssets)
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``` c#

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