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Unity Port #136

@PetrTech

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@PetrTech

Hello, I have been wanting to (attempt to) make a Unity port of SCP: Containment Breach.

One of the reasons is because Blitz3D is really old and the code is a bit of a mess here plus I wanted to make easier modding (I would open source the project for more advanced modding and for simple modding I'd imagine just working with json, model and png files). I hope to keep the map generation the same or atleast similiar, not sure how blitzbasic works so I'll see on that one.

Anyways the main point is that I wanted to ask if I could make this port without any issues, I will publish the source on github and built game on gamejolt. Also yes, I have read the license, I just wanted to be sure (better safe than sorry).

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