Which platform is your feature request for?
Windows
Description
Add support to select which screen gets rendered when using multi-display
Some background: My project is very UI-heavy and 3D rendering from the camera only takes 40 percent of the screen. CaptureFromCamera is not very ideal for this situation.
CaptureFromScreen worked really well for us until we introduced a second display that shows 3D rendering from another camera. When the second camera is enabled, the footage captured by CaptureFromScreen is always from display 2 instead of 1. Is there a way to configure CaptureFromScreen so that it always captures footage from display 1?