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Bruce Cherniak
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Update CHANGELOG.md for release v.0.10.0
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CHANGELOG.md

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Version History
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### Changes in OSPRay Studio v0.10.0 (devel)
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### Changes in OSPRay Studio v0.10.0
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- Compatible with OSPRay release v2.9.0
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- Features and Improvements
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- UI
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- Improved color picker widget so that color value are consistent whether
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viewing frame as sRGB or linear.
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- Added widget to change file selection on HDRI textures and photometric lights
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- Added renderer setting to set and adjust OSPRay's shadowCatcherPlane
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- Light
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- Add support for new OSPRay `cylinder` light-type
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- Photometric intensity distribution now supported on point, quad, and spot
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light types.
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- Lights in glTF scene are now instanced and can be used with motion blur
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- Camera
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- Custom support for "panoramic" camera type in glTF files
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- All glTF cameras are instanced to allow for motion blur
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- Batch
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- Improved batch rendering flexibility with params for cameraType, bgColor,
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frameStep and denoiser.
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- Added final frame denoising to batch mode - only final accumulation is
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denoised.
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- Added glTF support for OSPRay's new multi-segment deformation motion blur
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- Added python bindings for affine3f and affine3f::translate
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- Added tasking/scheduling system. Currently used to greatly improve loading
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of raw volumes. Will be expanded to other asynchronous operations.
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<br>
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- Bug Fixes:
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- Fixed lights editor interaction with group lights loaded in a glTF file. UI
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now allows correct editing/removal of existing lights and addition new lights
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- Added full path name and extension to importer and texture cache entried to
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prevent collision with similar files.
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- Better handling of failed texture load across glTF and OBJ materials, as well
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as HDRI, background texture, and material editor.
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- Correctly enable to/from_json for LinearSpace2f texture transform
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- Improved saving of multi-layer EXR images
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### Changes in OSPRay Studio v0.9.1
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README.md

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or scivis renderer.
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More information can be found in the [**high-level feature
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description**](https://github.com/ospray/ospray_studio/blob/master/FEATURE.md).
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description**](https://github.com/ospray/ospray_studio/blob/master/FEATURES.md).
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## Building OSPRay Studio
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