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add icon and github workflow
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+12
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name: Build & Create GitHub Release
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on:
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workflow_dispatch:
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push:
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branches:
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- master
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jobs:
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call-rocket-plugin-release:
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uses: RestoreMonarchyPlugins/github-actions/.github/workflows/rocket-plugin-release.yml@master

BlacklistedItems/BlacklistedItems.csproj

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<ItemGroup>
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<PackageReference Include="Lib.Harmony" Version="2.2.2" />
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</ItemGroup>
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<ItemGroup>
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<Reference Include="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>..\lib\Assembly-CSharp.dll</HintPath>
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</Reference>
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<Reference Include="com.rlabrecque.steamworks.net">
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<HintPath>..\lib\com.rlabrecque.steamworks.net.dll</HintPath>
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</Reference>
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<Reference Include="Newtonsoft.Json, Version=6.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>..\lib\Newtonsoft.Json.dll</HintPath>
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</Reference>
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<Reference Include="Rocket.API, Version=4.9.3.4, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>..\lib\Rocket.API.dll</HintPath>
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</Reference>
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<Reference Include="Rocket.Core, Version=4.9.3.4, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>..\lib\Rocket.Core.dll</HintPath>
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</Reference>
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<Reference Include="Rocket.Unturned, Version=4.9.3.6, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>..\lib\Rocket.Unturned.dll</HintPath>
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</Reference>
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<Reference Include="SDG.NetTransport">
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<HintPath>..\lib\SDG.NetTransport.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>..\lib\UnityEngine.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>..\lib\UnityEngine.CoreModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.PhysicsModule">
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<HintPath>..\lib\UnityEngine.PhysicsModule.dll</HintPath>
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</Reference>
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<PackageReference Include="RestoreMonarchy.RocketRedist" Version="3.*" ExcludeAssets="runtime" />
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</ItemGroup>
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</Project>

icon.png

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