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lr-scummvm: update build recipe, upgrade the core to v2.6.1
Recently, upstream re-organized the repository and changed the build process.
This commit adapts the scriptmodule to the new structure:
- building is done directly from the main repo source
- data files neeed for the core is built with `make datafiles` and copied to our package
- ScummVM is upgraded to current stable (v2.6.1) in the process.
NOTE: WIP engines are not built by default and are not included
- switched the theme the `scummremastered`, added in 2019 in ScummVM
- license changed to GPLv3 (same as the main ScummVM project)
Copy file name to clipboardExpand all lines: scriptmodules/libretrocores/lr-scummvm.sh
+12-17Lines changed: 12 additions & 17 deletions
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rp_module_id="lr-scummvm"
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rp_module_desc="ScummVM port for libretro"
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rp_module_help="Copy your ScummVM games to $romdir/scummvm\n\nThe name of your game directories must be suffixed with '.svm' for direct launch in EmulationStation."
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