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Changelog:
* Version 1.13.2
- Crashfix on Android 12 when playing certain background music ([#15990])
- Fix Star Ocean battles in D3D backends (#[15889])
- Minor fixes that might fix some other crashes
* Version 1.13.1
- Confirmation dialog added before change of MAC address (#15738)
- IR interpreter regression fixed (#15739)
- Fix clearing of replacement texture cache (#15740)
- Improved Portuguese-pt translation (#15734)
- Fix graphical regression in Split/Second (#15733)
- Couple of minor crash fixes
* Version 1.13
- Analog mapping for fast-forward (#15645)
- Major softgpu accuracy fixes and speedups, including a JIT (#15163, etc.)
- Fixed some NEON code paths (#15481)
- Fix performance of texture uploads with Vulkan (#15474)
- Don't include the large font atlas when we don't need it
- Improved upscaling shaders (#15566)
- Vulkan texture upscaling performance improvements (#15238), etc.
- Vulkan correctness fixes (#15217, #15211), use the VMA allocator (#15162), etc.
- Fixes to depth culling (#15106), many more
- Background loading of texture replacement (#15025)
- Threading manager improvements and fixes (#15470), etc.
- Added search in settings (#14414)
- Added fast button repeats on custom touch buttons (#15613)
- Two new bicubic upscaling shader: Catmull-Rom and Mitchell-Netravali (#15569)
- Allow to change screen rotation per game and to bind a key to change it (#15494, #15510)
- Add more workarounds for Mali driver bugs (#15016)
- Vortex in God of War: Ghost of Sparta can now be passed (#15640)
- Various proAdhoc fixes (#15213, #15215), and many more
- Correct flickering text in Sol Trigger and Last Ranker. (#15549)
- Fix and improve line drawing in Echochrome (#15583), after line refactoring (#15073, #15075)
- Fix HUD graphics in Split/Second (#15500, #15501)
- Fix bad screen overlay issues in Clone Wars and Force Unleashed (#15691, #15696, #12949, #9572)
- Zettai Zetsumei Toshi 3 no longer hangs on character select screen (#15687)
- Juiced 2: Bloom effect no longer covering the screen (#7295, #15717)
- Fix keyboard shift issue in a few games (#15698)
- Color change and basic theme support (#15396, #15394)
- Fix input focus bug (#15560)
- New GE debugger features and other UI fixes (#15393, #15324, #15377, #15424, #15402, #15378, #15338), etc.
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