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scummvm: update to fix GL runtime detection
Version 2.5.1 incorporated the OpenGL based scalers by default and this causes a runtime error on GLES platforms. Update to a post-2.5.1 commit which changes the OpenGL loader from GLEW to GLAD and fixes this problem. Minor - upstream license changed to GPL3+.
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scriptmodules/emulators/scummvm.sh

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rp_module_id="scummvm"
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rp_module_desc="ScummVM"
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rp_module_help="Copy your ScummVM games to $romdir/scummvm"
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rp_module_licence="GPL2 https://raw.githubusercontent.com/scummvm/scummvm/master/COPYING"
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rp_module_repo="git https://github.com/scummvm/scummvm.git v2.5.1"
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rp_module_licence="GPL3 https://raw.githubusercontent.com/scummvm/scummvm/master/COPYING"
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rp_module_repo="git https://github.com/scummvm/scummvm.git master a9418f8f"
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rp_module_section="opt"
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rp_module_flags="sdl2"
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