|
| 1 | +#!/usr/bin/env bash |
| 2 | + |
| 3 | +# This file is part of The RetroPie Project |
| 4 | +# |
| 5 | +# The RetroPie Project is the legal property of its developers, whose names are |
| 6 | +# too numerous to list here. Please refer to the COPYRIGHT.md file distributed with this source. |
| 7 | +# |
| 8 | +# See the LICENSE.md file at the top-level directory of this distribution and |
| 9 | +# at https://raw.githubusercontent.com/RetroPie/RetroPie-Setup/master/LICENSE.md |
| 10 | +# |
| 11 | + |
| 12 | +rp_module_id="gzdoom" |
| 13 | +rp_module_desc="GZDoom is a feature centric port for all Doom engine games, based on ZDoom" |
| 14 | +rp_module_licence="GPL3 https://raw.githubusercontent.com/ZDoom/gzdoom/master/LICENSE" |
| 15 | +rp_module_repo="git https://github.com/ZDoom/gzdoom :_get_version_gzdoom" |
| 16 | +rp_module_section="opt" |
| 17 | +rp_module_flags="sdl2 !armv6" |
| 18 | + |
| 19 | +function _get_version_gzdoom() { |
| 20 | + # default GZDoom version |
| 21 | + local gzdoom_version="g4.11.3" |
| 22 | + |
| 23 | + # 32 bit is no longer supported since g4.8.1 |
| 24 | + isPlatform "32bit" && gzdoom_version="g4.8.0" |
| 25 | + echo $gzdoom_version |
| 26 | +} |
| 27 | + |
| 28 | +function depends_gzdoom() { |
| 29 | + local depends=( |
| 30 | + cmake libfluidsynth-dev libsdl2-dev libmpg123-dev libsndfile1-dev libbz2-dev |
| 31 | + libopenal-dev libjpeg-dev libgl1-mesa-dev libasound2-dev libmpg123-dev libsndfile1-dev |
| 32 | + libvpx-dev libwebp-dev pkg-config |
| 33 | + zlib1g-dev) |
| 34 | + getDepends "${depends[@]}" |
| 35 | +} |
| 36 | + |
| 37 | +function sources_gzdoom() { |
| 38 | + gitPullOrClone |
| 39 | + # add 'ZMusic' repo |
| 40 | + cd "$md_build" |
| 41 | + gitPullOrClone zmusic https://github.com/ZDoom/ZMusic |
| 42 | + # workaround for Ubuntu 20.04 older vpx/wepm dev libraries |
| 43 | + sed -i 's/IMPORTED_TARGET libw/IMPORTED_TARGET GLOBAL libw/' CMakeLists.txt |
| 44 | +} |
| 45 | + |
| 46 | +function build_gzdoom() { |
| 47 | + mkdir -p release |
| 48 | + |
| 49 | + # build 'ZMusic' first |
| 50 | + pushd zmusic |
| 51 | + cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX="$md_build/release/zmusic" . |
| 52 | + make |
| 53 | + make install |
| 54 | + popd |
| 55 | + |
| 56 | + cd release |
| 57 | + local params=(-DCMAKE_INSTALL_PREFIX="$md_inst" -DPK3_QUIET_ZIPDIR=ON -DCMAKE_BUILD_TYPE=Release -DDYN_OPENAL=ON -DCMAKE_PREFIX_PATH="$md_build/release/zmusic") |
| 58 | + ! hasFlag "vulkan" && params+=(-DHAVE_VULKAN=OFF) |
| 59 | + |
| 60 | + cmake "${params[@]}" .. |
| 61 | + make |
| 62 | + md_ret_require="$md_build/release/$md_id" |
| 63 | +} |
| 64 | + |
| 65 | +function install_gzdoom() { |
| 66 | + md_ret_files=( |
| 67 | + 'release/brightmaps.pk3' |
| 68 | + 'release/gzdoom' |
| 69 | + 'release/gzdoom.pk3' |
| 70 | + 'release/lights.pk3' |
| 71 | + 'release/game_support.pk3' |
| 72 | + 'release/game_widescreen_gfx.pk3' |
| 73 | + 'release/soundfonts' |
| 74 | + "release/zmusic/lib/libzmusic.so.1" |
| 75 | + "release/zmusic/lib/libzmusic.so.1.1.12" |
| 76 | + 'README.md' |
| 77 | + ) |
| 78 | +} |
| 79 | + |
| 80 | +function add_games_gzdoom() { |
| 81 | + local params=("-fullscreen") |
| 82 | + local launcher_prefix="DOOMWADDIR=$romdir/ports/doom" |
| 83 | + |
| 84 | + # FluidSynth is too memory/CPU intensive, use OPL emulation for MIDI |
| 85 | + if isPlatform "arm"; then |
| 86 | + params+=("+set snd_mididevice -3") |
| 87 | + fi |
| 88 | + # when using the 32bit version on GLES platforms, pre-set the renderer |
| 89 | + if isPlatform "32bit" && hasFlag "gles"; then |
| 90 | + params+=("+set vid_preferbackend 2") |
| 91 | + fi |
| 92 | + |
| 93 | + if isPlatform "kms"; then |
| 94 | + params+=("-width %XRES%" "-height %YRES%") |
| 95 | + fi |
| 96 | + |
| 97 | + _add_games_lr-prboom "$launcher_prefix $md_inst/$md_id -iwad %ROM% ${params[*]}" |
| 98 | +} |
| 99 | + |
| 100 | +function configure_gzdoom() { |
| 101 | + mkRomDir "ports/doom" |
| 102 | + |
| 103 | + moveConfigDir "$home/.config/$md_id" "$md_conf_root/doom" |
| 104 | + |
| 105 | + [[ "$md_mode" == "remove" ]] && return |
| 106 | + |
| 107 | + game_data_lr-prboom |
| 108 | + add_games_${md_id} |
| 109 | +} |
| 110 | + |
0 commit comments