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vdf-cfg.xml
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64 lines (64 loc) · 37.9 KB
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<NotepadPlus>
<UserLang name="VDF: Config" ext="cfg" udlVersion="2.1">
<Settings>
<Global caseIgnored="yes" allowFoldOfComments="no" foldCompact="no" forcePureLC="0" decimalSeparator="0" />
<Prefix Keywords1="no" Keywords2="no" Keywords3="no" Keywords4="no" Keywords5="no" Keywords6="no" Keywords7="no" Keywords8="no" />
</Settings>
<KeywordLists>
<Keywords name="Comments">00// 01 02 03 04</Keywords>
<Keywords name="Numbers, prefix1"></Keywords>
<Keywords name="Numbers, prefix2"></Keywords>
<Keywords name="Numbers, extras1"></Keywords>
<Keywords name="Numbers, extras2"></Keywords>
<Keywords name="Numbers, suffix1"></Keywords>
<Keywords name="Numbers, suffix2"></Keywords>
<Keywords name="Numbers, range"></Keywords>
<Keywords name="Operators1">* ;</Keywords>
<Keywords name="Operators2"></Keywords>
<Keywords name="Folders in code1, open">{</Keywords>
<Keywords name="Folders in code1, middle"></Keywords>
<Keywords name="Folders in code1, close">}</Keywords>
<Keywords name="Folders in code2, open"></Keywords>
<Keywords name="Folders in code2, middle"></Keywords>
<Keywords name="Folders in code2, close"></Keywords>
<Keywords name="Folders in comment, open"></Keywords>
<Keywords name="Folders in comment, middle"></Keywords>
<Keywords name="Folders in comment, close"></Keywords>
<Keywords name="Keywords1">+alt1 -alt1 +attack -attack +attack2 -attack2 +attack3 -attack3 +back -back +break -break +camdistance -camdistance +cammousemove -cammousemove +camin -camin +camout -camout +campitchdown -campitchdown +campitchup -campitchup +camyawleft -camyawleft +camyawright -camyawright +commandmenu -commandmenu +duck -duck +forward -forward +graph -graph +jlook -jlook +jump -jump +klook -klook +left -left +lookdown -lookdown +lookup -lookup +mat_texture_list -mat_texture_list +movedown -movedown +moveleft -moveleft +moveright -moveright +moveup -moveup +reload -reload +right -right +score -score +scores -scores +showbudget -showbudget +showbudget_texture -showbudget_texture +showbudget_texture_global -showbudget_texture_global +showscores -showscores +showvprof -showvprof +speed -speed +strafe -strafe +use -use +vgui_drawtree -vgui_drawtree +voicerecord -voicerecord +walk -walk +zoom -zoom bug_swap phys_swap toggle_duck toggle_zoom slot0 slot1 slot10 slot2 slot3 slot4 slot5 slot6 slot7 slot8 slot9 cl_trigger_first_notification cl_decline_first_notification say_party changeteam changeclass open_charinfo_backpack open_charinfo_direct lastdisguise voice_menu_1 voice_menu_2 voice_menu_3 dropitem +use_acton_slot_item +taunt showmapinfo +helpme disguiseteam show_quest_log</Keywords>
<Keywords name="Keywords2">escape f1 f2 f3 f4 f5 f6 f7 f8 f9 f10 f11 f12 prntscrn scrolllock pause numlock backspace tab capslock semicolon enter shift rshift ctrl lwin alt space ralt rwin app rctrl ins home pgup del end pgdn uparrow leftarrow rightarrow downarrow numlock kp_slash kp_multiply kp_minus kp_home kp_uparrow kp_pgup kp_add kp_leftarrow kp_5 kp_rightarrow kp_end kp_downarrow kp_pgdn kp_enter kp_ins kp_del mouse1 mouse2 mouse3 mouse4 mouse5 mwheelup mwheeldown</Keywords>
<Keywords name="Keywords3">_fov _restart addip adsp_alley_min adsp_courtyard_min adsp_debug adsp_door_height adsp_duct_min adsp_hall_min adsp_low_ceiling adsp_opencourtyard_min adsp_openspace_min adsp_openstreet_min adsp_openwall_min adsp_room_min adsp_street_min adsp_tunnel_min adsp_wall_height ai_actbusy_search_time ai_ally_manager_debug ai_auto_contact_solver ai_citizen_debug_commander ai_clear_bad_links ai_debug_actbusy ai_debug_assault ai_debug_directnavprobe ai_debug_doors ai_debug_efficiency ai_debug_enemies ai_debug_expressions ai_debug_follow ai_debug_loners ai_debug_looktargets ai_debug_los ai_debug_nav ai_debug_node_connect ai_debug_ragdoll_magnets ai_debug_readiness ai_debug_shoot_positions ai_debug_speech ai_debug_squads ai_debug_think_ticks ai_debugscriptconditions ai_disable ai_drawbattlelines ai_dump_hints ai_efficiency_override ai_follow_move_commands ai_follow_use_points ai_follow_use_points_when_moving ai_lead_time ai_LOS_mode ai_moveprobe_debug ai_moveprobe_jump_debug ai_moveprobe_usetracelist ai_new_aiming ai_newgroundturret ai_next_hull ai_no_local_paths ai_no_node_cache ai_no_select_box ai_no_steer ai_no_talk_delay ai_nodes ai_norebuildgraph ai_path_adjust_speed_on_immediate_turns ai_path_insert_pause_at_est_end ai_path_insert_pause_at_obstruction ai_reaction_delay_alert ai_reaction_delay_idle ai_readiness_decay ai_rebalance_thinks ai_reloadresponsesystems ai_report_task_timings_on_limit ai_resume ai_sequence_debug ai_set_move_height_epsilon ai_shot_bias ai_shot_bias_max ai_shot_bias_min ai_shot_stats ai_shot_stats_term ai_show_connect ai_show_connect_fly ai_show_connect_jump ai_show_graph_connect ai_show_grid ai_show_hints ai_show_hull ai_show_hull_attacks ai_show_node ai_show_think_tolerance ai_show_visibility ai_simulate_task_overtime ai_spread_cone_focus_time ai_spread_defocused_cone_multiplier ai_spread_pattern_focus_time ai_step ai_think_limit_label ai_use_clipped_paths ai_use_efficiency ai_use_frame_think_limits ai_use_readiness ai_use_think_optimizations ainet_generate_report ainet_generate_report_only air_density airboat_fatal_stress alias autosave banid bench_end bench_showstatsdialog bench_start bench_upload benchframe bgmvolume bind bindtoggle birds_debug blink_duration bloodspray box breakable_disable_gib_limit breakable_multiplayer buddha budget_averages_window budget_background_alpha budget_bargraph_background_alpha budget_bargraph_range_ms budget_history_numsamplesvisible budget_history_range_ms budget_panel_bottom_of_history_fraction budget_panel_height budget_panel_width budget_panel_x budget_panel_y budget_peaks_window budget_show_averages budget_show_history budget_show_peaks bug bugreporter_includebsp buildcubemaps building_cubemaps c_maxdistance c_maxpitch c_maxyaw c_mindistance c_minpitch c_minyaw c_orthoheight c_orthowidth cache_print cam_command cam_idealdist cam_idealdistup cam_idealdistright cam_idealpitch cam_idealyaw cam_snapto camortho cast_hull cast_ray cc_captiontrace cc_emit cc_lang cc_linger_time cc_lookup_crc cc_predisplay_time cc_sentencecaptionnorepeat cc_subtitles cd ch_createairboat ch_createjeep centerview cancelselect bug_swap changelevel changelevel2 cl_allowdownload cl_allowupload cl_anglespeedkey cl_animationinfo cl_backspeed cl_bob cl_bobcycle cl_bobup cl_class cl_clock_correction cl_clock_correction_adjustment_max_amount cl_clock_correction_adjustment_max_offset cl_clock_correction_adjustment_min_offset cl_clock_correction_force_server_tick cl_clock_showdebuginfo cl_clockdrift_max_ms cl_cmdbackup cl_cmdrate cl_customsounds cl_demoviewoverride cl_detaildist cl_detailfade cl_drawhud cl_drawleaf cl_drawmaterial cl_drawmonitors cl_drawshadowtexture cl_ejectbrass cl_ent_absbox cl_ent_bbox cl_ent_rbox cl_entityreport cl_extrapolate cl_extrapolate_amount cl_flushentitypacket cl_forcehighendmonitors cl_forcepreload cl_forwardspeed cl_fullupdate cl_idealpitchscale cl_ignorepackets cl_interp cl_interp_npcs cl_interpolate cl_lagcomp_errorcheck cl_lagcompensation cl_leveloverview cl_localnetworkbackdoor cl_logofile cl_maxrenderable_dist cl_mouseenable cl_observercrosshair cl_overdraw_test cl_panelanimation cl_particleeffect_aabb_buffer cl_pclass cl_pdump cl_phys_props_enable cl_phys_props_max cl_phys_timescale cl_pitchdown cl_pitchspeed cl_pitchup cl_playback_screenshots cl_precacheinfo cl_pred_optimize cl_predict cl_predictionlist cl_predictweapons cl_ragdoll_collide cl_rate cl_removedecals cl_resend cl_restrict_server_commands cl_SetupAllBones cl_show_bloodspray cl_show_splashes cl_showanimstate cl_showanimstate_log cl_showents cl_showerror cl_showevents cl_showfps cl_showpos cl_ShowSunVectors cl_showtextmsg cl_sidespeed cl_slist cl_smooth cl_smoothtime cl_soundemitter_flush cl_soundfile cl_soundscape_flush cl_soundscape_printdebuginfo cl_sun_decay_rate cl_team cl_timeout cl_updaterate cl_upspeed cl_view cl_winddir cl_windspeed cl_yawspeed clear clear_debug_overlays clientport closecaption cmd collision_shake_amp collision_shake_freq combine_guard_spawn_health con_drawnotify con_enable con_filter_enable con_filter_text con_filter_text_out con_notifytime con_nprint_bgalpha con_nprint_bgborder con_trace connect contimes coop createhairball creditsdone crosshair curve_bias cvarlist deathmatch debug_physimpact decalfrequency default_fov demo_debug demo_fastforwardfinalspeed demo_fastforwardramptime demo_fastforwardstartspeed demo_interpolateview demo_pauseatservertick demo_quitafterplayback demo_recordcommands demolist demopause demoresume demos demotimescale demotogglepause demoui developer differences disconnect disp_dynamic disp_modlimit disp_modlimit_down disp_modlimit_up disp_numiterations dispcoll_drawplane displaysoundlist dog_debug dog_max_wait_time drawcross drawline dropprimary dsp_automatic dsp_db_min dsp_db_mixdrop dsp_dist_max dsp_dist_min dsp_enhance_stereo dsp_facingaway dsp_mix_max dsp_mix_min dsp_off dsp_player dsp_reload dsp_room dsp_slow_cpu dsp_spatial dsp_speaker dsp_vol_2ch dsp_vol_4ch dsp_vol_5ch dsp_volume dsp_water dti_flush dtwarning dtwatchent dtwatchvar dump_entity_sizes dump_globals dumpstringtables echo editdemo endmovie english ent_absbox ent_bbox ent_debugkeys ent_dump ent_fire ent_info ent_messages ent_messages_draw ent_name ent_pause ent_pivot ent_rbox ent_remove ent_remove_all ent_setname ent_show_response_criteria ent_step ent_text envmap exec exit fadein fadeout find findflags fire_absorbrate fire_dmgbase fire_dmginterval fire_dmgscale fire_extabsorb fire_extscale fire_growthrate fire_heatscale fire_incomingheatscale fire_maxabsorb firetarget firstperson flex_expression flex_looktime flex_maxawaytime flex_maxplayertime flex_minawaytime flex_minplayertime flex_rules flex_smooth flex_talk flush flush_locked fog_color fog_colorskybox fog_enable fog_enable_water_fog fog_enableskybox fog_end fog_endskybox fog_override fog_start fog_startskybox force_centerview fov fps_max free_pass_peek_debug fs_printopenfiles fs_warning_level func_break_max_pieces func_breakdmg_bullet func_breakdmg_club func_breakdmg_explosive g_ai_citizen_show_enemy g_antlion_maxgibs g_debug_antlion g_debug_antlionguard g_debug_antlionmaker g_debug_basehelicopter g_debug_combine_camera g_debug_cscanner g_debug_doors g_debug_dropship g_debug_dynamicresupplies g_debug_gunship g_debug_headcrab g_debug_physcannon g_debug_ragdoll_removal g_debug_ragdoll_visualize g_debug_trackpather g_debug_transitions g_debug_turret g_debug_turret_ceiling g_debug_vehiclebase g_debug_vehicledriver g_debug_vehicleexit g_debug_vehiclesound g_helicopter_bullrush_bomb_enemy_distance g_helicopter_bullrush_bomb_speed g_helicopter_bullrush_bomb_time g_helicopter_bullrush_distance g_helicopter_bullrush_mega_bomb_health g_helicopter_bullrush_shoot_height g_helicopter_chargetime g_helicopter_idletime g_helicopter_maxfiringdist g_jeepexitspeed g_language g_ragdoll_fadespeed g_ragdoll_maxcount g_test_new_antlion_jump gameui_hide getpos give gl_clear god groundlist hammer_update_entity heartbeat help hideconsole hidehud hidepanel hltv_autorecord hltv_cam_distance hltv_cam_fov hltv_cam_inertia hltv_cam_offset hltv_cam_phi hltv_cam_theta hltv_connect hltv_debug hltv_delay hltv_maxclients hltv_maxrate hltv_port hltv_record hltv_retry hltv_snapshotinterval hltv_status hltv_stop hltv_stoprecord hltv_viewent host_framerate host_limitlocal host_map host_profile host_runofftime host_showcachemiss host_sleep host_speeds host_timescale host_writeconfig hostname hostport hud_airboathint_numentries hud_autoreloadscript hud_deathnotice_time hud_drawhistory_time hud_fastswitch hud_jeephint_numentries hud_quickinfo hud_reloadscheme hud_saytext_time hurtme impulse incrementvar ip joy_advanced joy_advaxisr joy_advaxisu joy_advaxisv joy_advaxisx joy_advaxisy joy_advaxisz joy_diagonalpov joy_forwardsensitivity joy_forwardthreshold joy_name joy_pitchsensitivity joy_pitchthreshold joy_sidesensitivity joy_sidethreshold joy_wingmanwarrior_centerhack joy_wingmanwarrior_turnhack joy_yawsensitivity joy_yawthreshold joyadvancedupdate joystick jpeg jpeg_quality kdtree_test key_findbinding key_listboundkeys key_updatelayout kick kill killserver light_crosshair linefile list listdemo listid listip listmodels load lod_transitiondist log lookspring lookstrafe lservercfgfile m_customaccel m_customaccel_exponent m_customaccel_max m_customaccel_scale m_filter m_forward m_mouseaccel1 m_mouseaccel2 m_mousespeed m_pitch m_side m_yaw map map_background map_edit map_noareas mapcyclefile maps mat_antialias mat_bloom mat_bufferprimitives mat_bumpbasis mat_bumpmap mat_camerarendertargetoverlaysize mat_clipz mat_compressedtextures mat_configcurrent mat_crosshair mat_debug mat_debugdepth mat_debugdepthmode mat_debugdepthval mat_debugdepthvalmax mat_depthbias_decal mat_depthbias_normal mat_diffuse mat_drawflat mat_drawwater mat_dxlevel mat_envmapsize mat_envmaptgasize mat_fastnobump mat_fastspecular mat_fillrate mat_filterlightmaps mat_filtertextures mat_forceaniso mat_forcedynamic mat_forcehardwaresync mat_frame_sync_enable mat_frame_sync_force_texture mat_framebuffercopyoverlaysize mat_fullbright mat_hsv mat_info mat_leafvis mat_levelflush mat_loadtextures mat_luxels mat_maxframelatency mat_measurefillrate mat_mipmaptextures mat_monitorgamma mat_norendering mat_normalmaps mat_normals mat_parallaxmap mat_picmip mat_proxy mat_reducefillrate mat_reloadallmaterials mat_reloadmaterial mat_reloadtextures mat_reversedepth mat_savechanges mat_setvideomode mat_shadowstate mat_show_texture_memory_usage mat_showcamerarendertarget mat_showenvmapmask mat_showframebuffertexture mat_showlightmapcomponent mat_showlightmappage mat_showlowresimage mat_showmaterials mat_showmaterialsverbose mat_showmiplevels mat_showtextures mat_showwatertextures mat_skybloomamount mat_slopescaledepthbias_decal mat_slopescaledepthbias_normal mat_softwarelighting mat_softwareskin mat_specular mat_spewvertexandpixelshaders mat_stub mat_suppress mat_surfaceid mat_surfacemat mat_texture_limit mat_texture_list mat_texture_list_all mat_texturelist_directories mat_texturelist_files mat_trilinear mat_viewportscale mat_vsync mat_wateroverlaysize mat_wireframe mat_yuv maxplayers mem_dump mem_dumpstats mem_force_flush metropolice_charge metropolice_chase_use_follow metropolice_move_and_melee minisave mod_forcedata monk_headshot_freq mortar_visualize mp_allownpcs mp_autokick mp_autoteambalance mp_autoteambalance_delay mp_autoteambalance_warning_delay mp_allowspectators mp_autocrosshair mp_bonusroundtime mp_buytime mp_chattime mp_decals mp_defaultteam mp_enableroundwaittime mp_facefronttime mp_falldamage mp_feetyawrate mp_flashlight mp_footsteps mp_forcecamera mp_forcerespawn mp_fraglimit mp_freezetime mp_friendlyfire mp_ik mp_logecho mp_logfile mp_maxrounds mp_respawntime mp_restartround mp_roundtime mp_stalemate_timelimit mp_teamlist mp_teamoverride mp_teamplay mp_teams_unbalance_limit mp_timelimit mp_weaponstay mp_winlimit mp3 muzzleflash_light name nav_begin_area nav_clear_walkable_marks nav_connect nav_corner_lower nav_corner_raise nav_corner_select nav_crouch nav_delete nav_disconnect nav_edit nav_end_area nav_generate nav_jump nav_load nav_mark nav_mark_unnamed nav_mark_walkable nav_merge nav_no_jump nav_place_floodfill nav_place_pick nav_precise nav_quicksave nav_save nav_show_approach_points nav_show_danger nav_splice nav_split nav_strip nav_toggle_place_mode nav_toggle_place_painting nav_use_place net_blockmsg net_channels net_chokeloop net_drawslider net_droppackets net_fakelag net_fakeloss net_graph net_graphheight net_graphpos net_graphsolid net_maxfilesize net_maxfragments net_port_try net_scale net_showdrop net_showevents net_showfragments net_showmsg net_showpeaks net_showsplits net_showtcp net_showudp net_start net_synctags next nextdemo noclip notarget npc_ammo_deplete npc_barnacle_swallow npc_bipass npc_citizen_auto_player_squad_allow_use npc_citizen_explosive_resist npc_citizen_insignia npc_citizen_squad_marker npc_combat npc_conditions npc_create npc_create_aimed npc_create_equipment npc_destroy npc_destroy_unselected npc_enemies npc_focus npc_freeze npc_go npc_go_do_run npc_go_random npc_heal npc_height_adjust npc_kill npc_nearest npc_reset npc_route npc_select npc_sentences npc_speakall npc_squads npc_steering npc_strider_height_adj npc_strider_shake_ropes_magnitude npc_strider_shake_ropes_radius npc_task_text npc_viewcone old_radiusdamage overview_health overview_locked overview_mode overview_names overview_tracks overview_zoomabs overview_zoomrel particle_simulateoverflow password path pause perfui perfvisualbenchmark perfvisualbenchmark_abort phonemedelay phonemefilter phonemesnap phys_impactforcescale phys_penetration_error_time phys_pushscale phys_speeds phys_stressbodyweights phys_swap phys_timescale phys_upimpactforcescale physcannon_ball_cone physcannon_chargetime physcannon_cone physcannon_maxforce physcannon_maxmass physcannon_mega_pullforce physcannon_mega_tracelength physcannon_minforce physcannon_pullforce physcannon_tracelength physics_budget physics_debug_entity physics_highlight_active physics_report_active physics_select physicsshadowupdate_render picker pistol_use_new_accuracy pixelvis_debug play playdemo player_old_armor player_showpredictedposition player_showpredictedposition_timestep player_squad_autosummon_debug player_squad_autosummon_move_tolerance player_squad_autosummon_player_tolerance player_squad_autosummon_time player_squad_autosummon_time_after_combat player_squad_double_tap_time player_squad_transient_commands player_throwforce playflush playgamesound playsoundscape playvol plugin_load plugin_print plugin_unload progress_enable prop_crosshair prop_debug props_break_max_pieces pwatchent pwatchvar quit r_3dnow r_3dsky r_airboatpitchcurvelinear r_airboatpitchcurvezero r_airboatrollcurvelinear r_airboatrollcurvezero r_airboatviewblendto r_airboatviewblendtoscale r_airboatviewblendtotime r_airboatviewdampendamp r_airboatviewdampenfreq r_airboatviewzheight r_ambientlightingonly r_aspectratio r_avglight r_avglightmap r_cheapwaterend r_cheapwaterstart r_cleardecals r_clipareaportals r_colorstaticprops r_debugcheapwater r_debugrandomstaticlighting r_decal_cullsize r_decals r_decalstaticprops r_dispbuildable r_dispdrawaxes r_dispenablelod r_dispfullradius r_displocklod r_dispradius r_dispsetlod r_disptolerance r_dispupdateall r_dispusestaticmeshes r_dispwalkable r_docoverttransitions r_dopixelvisibility r_drawbatchdecals r_drawbeams r_drawbrushmodels r_drawclipbrushes r_drawdecals r_drawdetailprops r_drawdisp r_drawentities r_drawflecks r_drawfullskybox r_drawleaf r_drawlightcache r_drawlightinfo r_drawlights r_drawmodeldecals r_drawmodellightorigin r_drawmodelstatsoverlay r_drawmodelstatsoverlaydistance r_drawmodelstatsoverlaymax r_drawmodelstatsoverlaymin r_drawopaquerenderables r_drawopaqueworld r_drawothermodels r_drawparticles r_drawpixelvisibility r_drawportals r_drawrain r_drawrenderboxes r_drawropes r_drawskybox r_drawspecificstaticprop r_drawsprites r_drawstaticprops r_drawtranslucentrenderables r_drawtranslucentworld r_drawvgui r_drawviewmodel r_drawworld r_dynamic r_eyeglintlodpixels r_eyegloss r_eyemove r_eyes r_eyeshift_x r_eyeshift_y r_eyeshift_z r_eyesize r_eyewaterepsilon r_farz r_fastzreject r_flashlightconstant r_flashlightdrawfrustum r_flashlightdrawfrustumbbox r_flashlightdrawsweptbbox r_flashlightfar r_flashlightfov r_flashlightlinear r_flashlightlockposition r_flashlightmodels r_flashlightnear r_flashlightnodraw r_flashlightoffsetx r_flashlightoffsety r_flashlightoffsetz r_flashlightquadratic r_flashlightvisualizetrace r_flex r_flushlod r_forcerestore r_forcewaterleaf r_frustumcullworld r_jeepfov r_jeepviewblendto r_jeepviewblendtoscale r_jeepviewblendtotime r_jeepviewdampendamp r_jeepviewdampenfreq r_jeepviewzheight r_lightaverage r_lightcache_numambientsamples r_lightcachecenter r_lightinterp r_lightmap r_lightstyle r_lockpvs r_lod r_lod_noupdate r_mapextents r_maxdlights r_maxmodeldecal r_maxnewsamples r_maxsampledist r_minnewsamples r_mmx r_modellodscale r_modelwireframedecal r_newflashlight r_newproplighting r_nohw r_norefresh r_nosw r_novis r_occludeemaxarea r_occluderminarea r_occludermincount r_occlusion r_occlusionspew r_overlaywireframe r_physpropstaticlighting r_pixelvis_partial r_portalscloseall r_portalsopenall r_portaltestents r_printdecalinfo r_propsmaxdist r_radiosity r_rainalpha r_rainalphapow r_raindensity r_rainhack r_rainlength r_rainprofile r_rainradius r_rainsidevel r_rainsimulate r_rainspeed r_rainsplashpercentage r_rainwidth r_renderoverlayfragment r_rootlod r_ropebatch r_ropetranslucent r_screenfademaxsize r_screenfademinsize r_screenoverlay r_sequence_debug r_shadowangles r_shadowblobbycutoff r_shadowcolor r_shadowdir r_shadowdist r_shadowids r_shadowlod r_shadowlodbias r_shadowmaxrendered r_shadowrendertotexture r_shadows r_shadowwireframe r_showenvcubemap r_skin r_skybox r_snapportal r_spewleaf r_sse r_sse2 r_staticpropinfo r_teeth r_transitionsensitivity r_updaterefracttexture r_vehiclebrakerate r_vehicledrawdebug r_vehicleviewclamp r_vehicleviewdampen r_visocclusion r_visualizelighttraces r_visualizelighttracesshowfulltrace r_visualizeproplightcaching r_visualizetraces r_waterdrawreflection r_waterdrawrefraction r_waterforceexpensive r_waterforcereflectentities r_worldlightmin r_worldlights rate rcon rcon_address rcon_password recompute_speed record reload removeid removeip replaydelay report_entities report_simthinklist report_soundpatch report_soundpatch report_touchlinks respawn_entities restart retry revert room_type rope_averagelight rope_collide rope_drawlines rope_shake rope_smooth rope_smooth_enlarge rope_smooth_maxalpha rope_smooth_maxalphawidth rope_smooth_minalpha rope_smooth_minwidth rope_subdiv rope_wind_dist save say say_team scene_allowoverrides scene_flatturn scene_flush scene_forcecombined scene_maxcaptionradius scene_print scene_showfaceto scene_showlook scene_showmoveto scr_centertime screenshot sensitivity servercfgfile setang setmaster setmodel setpause setpos shake shake_show shake_stop showbudget_texture showhitlocation showinfo showpanel showparticlecounts showsniperdist showsniperlines showtriggers showtriggers_toggle singlestep slist smoke_trail smoothstairs snapto snd_async_fullyasync snd_async_spew_blocking snd_disable_mixer_duck snd_duckerattacktime snd_duckerreleasetime snd_duckerthreshold snd_ducktovolume snd_flushasync snd_foliage_db_loss snd_gain snd_gain_max snd_gain_min snd_memasync spec_track snd_mixahead snd_mixvol snd_musicvolume snd_noextraupdate snd_obscured_gain_db snd_pitchquality snd_profile snd_rebuildaudiocache snd_refdb snd_refdist snd_restart snd_show snd_showclassname snd_showmixer snd_showstart snd_soundmixer snd_surround_speakers snd_visualize snd_vox_captiontrace snd_vox_globaltimeout snd_vox_sectimetout snd_vox_seqtimetout snd_writemanifest sndplaydelay sniperspeak sniperviewdist soundfade soundinfo soundlist soundpatch_captionlength soundscape_fadetime soundscape_flush speak spec_mode spec_next spec_player spec_pos spec_prev spec_scoreboard spike startdemos startmovie startupmenu status step_spline stop stopdemo stopsound stopsoundscape strider_always_use_procedural_height strider_ar2_altfire_dmg strider_distributed_fire strider_eyepositions strider_free_knowledge strider_free_pass_cover_dist strider_free_pass_duration strider_free_pass_move_tolerance strider_free_pass_refill_rate strider_free_pass_start_time strider_idle_test strider_immolate strider_pct_height_no_crouch_move strider_peek_eye_dist strider_peek_eye_dist_z strider_peek_time strider_peek_time_after_damage strider_show_cannonlos strider_show_focus strider_show_weapon_los_condition strider_show_weapon_los_z strider_test_height stuffcmds suitvolume surfaceprop sv_accelerate sv_airaccelerate sv_allowdownload sv_allowupload sv_alltalk sv_alternateticks sv_autojump sv_autoladderdismount 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