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README.md

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# Dev-contitional Platform
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# Dev-conditional: Heterogeneous Industrial AI Platform
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This repository is presented as 2 connected but independently positioned projects:
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- **60%: Krystal Vino + GAMESA 3D Grid** (primary platform)
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- **40%: FANUC RISE** (secondary industrial branch, FOCAS integration)
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This repository hosts a next-generation heterogeneous industrial AI platform, bridging the gap between high-level reasoning and real-time industrial control. It represents a fundamental rethink of how we architect compute at the edge, moving away from monolithic designs to a segmented, best-tool-for-the-job architecture.
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---
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## 1) Krystal Vino + GAMESA 3D Grid (Primary Platform, 60%)
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## 1) Gamesa Cortex V2 (Primary Platform, 60%)
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**The Neural Control Plane**
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### What Krystal Vino Is
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Krystal Vino is a performance orchestration layer on top of OpenVINO/oneAPI for personal computers.
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Its goal is to reduce latency and increase throughput through adaptive planning, telemetry, and runtime policy control.
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Gamesa Cortex V2 is a heterogeneous AI stack designed to run on commodity PC hardware while delivering safety-critical performance for industrial automation. It serves as an operating system for decision-making, orchestrating low-level acceleration through high-level logic.
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Codebase: `openvino_oneapi_system/`
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### Core Architecture
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- **Rust for Safety-Critical Planning** 🦀: Replaces Python in the critical path. Planning algorithms (A*, RRT) are compiled into shared libraries for zero-cost abstractions and memory safety.
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- **Vulkan for Spatial Awareness** 🌋: Leverages Compute Shaders (Intel Iris Xe, NVIDIA RTX) for massive parallel voxel collision detection, treating the workspace as a live volumetric grid.
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- **Economic Governance** ⚖️: A bio-inspired "Economic Governor" manages computation budgets. High-value tasks (Safety) get priority, while low-value tasks wait for "fiscal replenishment," preventing thermal throttling.
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- **Docker & vGPU Framework** 🐳: A custom **vGPU Manager** creates "Virtual Slices" of the host GPU for containerized AI workloads, enabling deployment on any Linux distro.
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### Core Components
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- **OpenVINO runtime layer**: inference with a safe fallback mode.
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- **oneAPI/OpenMP tuning**: dynamic control of `ONEAPI_NUM_THREADS`, `OMP_NUM_THREADS`, `OPENVINO_NUM_STREAMS`, `KMP_*`.
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- **Economic planner + evolutionary tuner**: online switching between `defensive/balanced/aggressive` modes.
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- **GAMESA 3D Grid**: logical 3D memory layer for data organization/swap behavior.
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- **Delegated logging**: separate channels for `system`, `telemetry`, `planning`, `policy`, `inference`, `grid_update`.
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**Codebase**: `gamesa_cortex_v2/`
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### Proven Results (Linux Benchmark)
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Source: `openvino_oneapi_system/logs/benchmark_latest.txt`
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---
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- **Latency improvement**: `66.01%`
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- **Throughput improvement**: `234.59%`
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- **Utility improvement**: `270.42%`
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- **Sysbench improvement**: `99.55%`
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Baseline: `2615.43 events/s` -> Adaptive: `5219.10 events/s`
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## 2) FANUC RISE v3.0 - Cognitive Forge (Secondary Branch, 40%)
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**Advanced CNC Copilot**
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### Quick Run
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```bash
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python3 openvino_oneapi_system/main.py --cycles 10 --interval 0.5
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python3 openvino_oneapi_system/benchmark_linux.py --cycles 60
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```
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FANUC RISE v3.0 represents the evolution from deterministic execution to probabilistic creation. It is a **Conceptual Prototype & Pattern Library** demonstrating architectural patterns for bio-mimetic industrial automation.
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### Debian Package (Whole Package)
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Generated package:
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- `openvino_oneapi_system/dist/openvino-oneapi-system_1.1.0_amd64.deb`
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### Key Concepts
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- **Cognitive Forge**: Shifts focus from "Doing What Is Told" to "Suggesting What Is Possible," where AI proposes optimization strategies for operator selection.
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- **Shadow Council Governance**: A multi-agent system (Creator, Auditor, Accountant) ensuring safe AI integration by validating probabilistic proposals against deterministic physics.
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- **The Probability Canvas**: A "Glass Brain" interface visualizing potential futures and decision trees instead of just current status.
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- **Neuro-Geometric Architecture**: Integer-only neural networks for edge computing.
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Includes:
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- CLI: `ovo-runtime`, `ovo-benchmark`
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- Service unit: `openvino-oneapi-system.service`
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- Config: `/etc/default/openvino-oneapi-system`
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**Codebase**: `advanced_cnc_copilot/`
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---
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## 2) FANUC RISE (Secondary Branch, 40%)
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### Project Characterization
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FANUC RISE is an industrial CNC layer focused on operations, telemetry, and workflow automation.
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FOCAS is a **secondary integration layer**, not the primary product target.
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Codebase: `advanced_cnc_copilot/`
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### Scope
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- CNC operator workflows and supervision
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- API + UI for production monitoring
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- FANUC telemetry bridge (mock/real mode based on environment)
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- Extensible backend services for manufacturing analytics
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## Repository Map
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### Role in the Overall Ecosystem
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- Krystal Vino handles performance runtime orchestration and compute optimization.
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- FANUC RISE handles industrial context, machine/data connectivity, and operator use.
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- Together they form a pipeline: **performance core + industrial execution**.
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- **`gamesa_cortex_v2/`**: **Core Platform**. The active development branch for the heterogeneous AI stack (Rust/Vulkan/Python).
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- **`advanced_cnc_copilot/`**: **Industrial Application Layer**. The FANUC RISE v3.0 Cognitive Forge prototype and pattern library.
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- **`openvino_oneapi_system/`**: **Legacy/Foundation**. Previous generation performance orchestration layer (Krystal Vino). Served as the foundation for Cortex V2's optimization strategies.
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- **`docs/`**: Additional technical materials and documentation.
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---
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## Repository Map
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- `openvino_oneapi_system/` primary performance platform (OpenVINO, oneAPI, GAMESA 3D Grid)
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- `advanced_cnc_copilot/` FANUC RISE industrial stack
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- `docs/` additional technical materials
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## Direction Note
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The priority of this repository is Krystal Vino/GAMESA 3D Grid as the main platform for PC hardware and inference performance.
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FANUC RISE remains a separate, secondary domain branch for CNC integrations.
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The priority of this repository is **Gamesa Cortex V2** as the main platform for PC hardware and inference performance. **FANUC RISE v3.0** serves as the advanced application layer and pattern library for industrial logic.
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## Author & License
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**Author**: Dušan Kopecký
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**Email**: dusan.kopecky0101@gmail.com
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**Author**: Dušan Kopecký
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**Email**: dusan.kopecky0101@gmail.com
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**License**: Apache 2.0 (See `LICENSE` file)
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Package: gamesa-cortex-v2
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Version: 0.1.0
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Section: python
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Priority: optional
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Architecture: all
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Depends: python3, python3-numpy, python3-psutil
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Maintainer: Gamesa Cortex Team <dev@gamesacortex.com>
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Description: The Neural Control Plane for Industry 5.0
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Gamesa Cortex V2 orchestrates AI inference, economic planning, and safety checks.

dist/gamesa-cortex-v2/usr/lib/python3/dist-packages/gamesa_cortex_v2/__init__.py

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dist/gamesa-cortex-v2/usr/lib/python3/dist-packages/gamesa_cortex_v2/core/__init__.py

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import logging
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import platform
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class ArchEmulator:
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"""
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Gamesa Cortex V2: Cross-Architecture Emulator.
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Allows ARM-specific logic (e.g., NEON Intrinsics) to run on Intel CPUs.
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"""
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def __init__(self):
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self.logger = logging.getLogger("ArchEmulator")
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self.host_arch = platform.machine()
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self.logger.info(f"Host Architecture: {self.host_arch}")
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def emulate_neon_instruction(self, instruction: str, data: list):
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"""
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Translates an ARM NEON instruction to an Intel AVX-512 equivalent.
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"""
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if self.host_arch in ["x86_64", "AMD64"]:
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return self._translate_to_avx(instruction, data)
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return "NATIVE_EXECUTION"
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def _translate_to_avx(self, instruction, data):
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# Application of the "Adaptability" theory
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if instruction == "VADD.F32":
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# Simulate Vector Add
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return [x + 1.0 for x in data]
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return "UNKNOWN_INSTRUCTION"
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import logging
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import hashlib
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class BinaryGuard:
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"""
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Gamesa Cortex V2: Binary Converter & Safety Guard.
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Ensures 'Safe Code Methods' are applied to incoming binary streams.
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"""
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def __init__(self):
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self.logger = logging.getLogger("BinaryGuard")
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def scan_and_convert(self, binary_blob: bytes) -> bytes:
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"""
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Scans binary for unsafe patterns and converts to Safe Format.
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"""
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# 1. Integrity Check
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checksum = hashlib.sha256(binary_blob).hexdigest()
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self.logger.info(f"Scanning Blob: {checksum[:8]}...")
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# 2. Logic: Detect Unsafe Jumps (Simulated)
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if b"\xEB\xFE" in binary_blob: # Infinite Loop Opcode
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self.logger.warning("Unsafe Logic Detected! Neutralizing...")
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return binary_blob.replace(b"\xEB\xFE", b"\x90\x90") # NOP
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return binary_blob
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import logging
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import os
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class CognitiveNode:
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"""
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Gamesa Cortex V2: Cognitive Node.
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Integrates OpenLLaMA (CPP) for Code Introspection and Reasoning.
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Optimized for CPU Inference (AVX-512) or GPU (CuBLAS/CLBlast).
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"""
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def __init__(self, model_path="models/open_llama_7b_q4.bin"):
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self.logger = logging.getLogger("CognitiveNode")
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self.model_path = model_path
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self.model = None
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# Try importing llama-cpp-python
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try:
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from llama_cpp import Llama
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if os.path.exists(model_path):
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self.logger.info(f"Loading OpenLLaMA model from {model_path}...")
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self.model = Llama(model_path=model_path, n_ctx=2048, n_threads=8)
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else:
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self.logger.warning(f"Model not found at {model_path}. Running in Placeholder Mode.")
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except ImportError:
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self.logger.warning("llama-cpp-python not installed. Running in Placeholder Mode.")
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def introspect_code(self, code_snippet: str) -> str:
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"""
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Analyzes a code snippet to find 'mechanics' for inspiration.
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"""
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if not self.model:
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return "Placeholder: Code looks optimized for vectorization."
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prompt = f"Analyze this CNC code for mechanical inspiration:\n{code_snippet}\n\nAnalysis:"
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output = self.model(prompt, max_tokens=64, stop=["\n"], echo=False)
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return output['choices'][0]['text'].strip()
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import os
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class GamesaConfig:
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"""
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Centralized configuration for Gamesa Cortex V2.
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"""
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# NPU Coordinator
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DEFAULT_DOPAMINE = float(os.getenv("GAMESA_DEFAULT_DOPAMINE", 0.5))
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DEFAULT_CORTISOL = float(os.getenv("GAMESA_DEFAULT_CORTISOL", 0.1))
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MAX_WORKERS = int(os.getenv("GAMESA_MAX_WORKERS", 8))
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# Economic Governor
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INITIAL_BUDGET_CREDITS = int(os.getenv("GAMESA_INITIAL_BUDGET", 1000))
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COST_MODEL = {
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"NATIVE_EXECUTION": 1,
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"AVX_EMULATION": 10,
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"MESH_TESSELLATION": 50,
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"AI_INFERENCE": 20,
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"DEFAULT": 5
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}
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# Thresholds
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CORTISOL_INTERDICTION_THRESHOLD = 0.8
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DOPAMINE_OPTIMIZATION_THRESHOLD = 0.7
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import logging
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from .config import GamesaConfig
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from .logging_system import IntraspectralLogger
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class EconomicGovernor:
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"""
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Gamesa Cortex V2: Economic Governor.
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Regulates Resource Allocation based on 'Economic Planning'.
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Enforces budgets for Compute, Energy, and Time.
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"""
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def __init__(self, budget_credits=None):
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self.logger = logging.getLogger("EconomicGovernor")
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self.intra_logger = IntraspectralLogger()
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self.budget_credits = budget_credits if budget_credits is not None else GamesaConfig.INITIAL_BUDGET_CREDITS
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self.cost_model = GamesaConfig.COST_MODEL
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self.logger.info(f"Economic Governor Online. Budget: {self.budget_credits} Credits")
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self.intra_logger.log_event("ECONOMIC", "Governor", "Online", {"budget": self.budget_credits})
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def request_allocation(self, task_type: str, priority_level: str) -> bool:
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"""
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evaluates if a task affords the resource cost.
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"""
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# OPTIMIZATION: Critical Path Bypass
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# If High Priority, skip the dictionary lookup and budget check latency.
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if priority_level in ["INTERDICTION_PROTOCOL", "EVOLUTIONARY_OVERDRIVE"]:
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return True
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cost = self.cost_model.get(task_type, GamesaConfig.COST_MODEL["DEFAULT"])
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# Regulation 2: Budget Check
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if self.budget_credits >= cost:
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self.budget_credits -= cost
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# Optimization: Only log on failure or specific debug level to save IO
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# self.logger.info(f"Approved {task_type}...")
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return True
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else:
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self.logger.warning(f"Denied {task_type}. Insufficient Credits ({self.budget_credits} < {cost})")
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self.intra_logger.log_event("ECONOMIC", "Governor", "Task Denied", {"task": task_type, "cost": cost, "budget": self.budget_credits})
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return False
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def replentish_budget(self, amount=100):
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"""
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Periodic replenishment (simulates 'Fiscal Year' or Time Window).
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"""
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self.budget_credits += amount
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self.logger.info(f"Budget Replenished. Current: {self.budget_credits}")
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import json
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import time
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import os
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import logging
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from typing import Dict, Any, List
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from .config import GamesaConfig
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class IntraspectralLogger:
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"""
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Gamesa Cortex V2: Intraspectral Logging System.
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Aggregates logs from various system components into a unified JSON format
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compatible with OpenVINO telemetry or analysis tools.
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"""
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def __init__(self, log_dir="logs"):
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self.logger = logging.getLogger("IntraspectralLogger")
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self.log_dir = log_dir
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if not os.path.exists(self.log_dir):
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os.makedirs(self.log_dir)
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self.log_buffer: List[Dict[str, Any]] = []
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self.spectra = {
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"PLANNING": "blue",
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"SAFETY": "red",
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"ECONOMIC": "green",
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"INFERENCE": "purple",
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"SYSTEM": "white"
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}
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def log_event(self, spectrum: str, component: str, message: str, metrics: Dict[str, Any] = None):
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"""
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Log an event in a specific spectrum.
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"""
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if spectrum not in self.spectra:
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spectrum = "SYSTEM"
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event = {
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"timestamp": time.time_ns(),
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"spectrum": spectrum,
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"component": component,
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"message": message,
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"metrics": metrics or {}
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}
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self.log_buffer.append(event)
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# In a real system, we might stream this or batch write
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# For simplicity, we just print to console for now (simulating stream)
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# print(f"[[{spectrum}]] {component}: {message} {metrics}")
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def export_logs(self, filename="intraspectral_latest.json"):
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"""
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Export buffered logs to a JSON file compatible with OpenVINO analysis tools.
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"""
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filepath = os.path.join(self.log_dir, filename)
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try:
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with open(filepath, 'w') as f:
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json.dump(self.log_buffer, f, indent=2)
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self.logger.info(f"Logs exported to {filepath}")
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except Exception as e:
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self.logger.error(f"Failed to export logs: {e}")
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def clear_buffer(self):
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self.log_buffer = []

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