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changing reverb parameters does not do anything #1

@yankscally

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@yankscally

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godot-cpp version

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Issue description

Hello!
I made a fix for this issue already, so I will send my PR. Changing the parameters doesnt change the outputs audio, there is no effect.

Also, nice job on finding this and making an extension, it sounds brilliant, I agree we should add it to godot!

I made a case for this here:
godotengine/godot-proposals#13849

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