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114 | 114 | <div class="line"><a name="l00046"></a><span class="lineno"> 46</span>  return ::GetCameraMatrix2D(*<span class="keyword">this</span>);</div> |
115 | 115 | <div class="line"><a name="l00047"></a><span class="lineno"> 47</span>  }</div> |
116 | 116 | <div class="line"><a name="l00048"></a><span class="lineno"> 48</span>  </div> |
117 | | -<div class="line"><a name="l00052"></a><span class="lineno"><a class="line" href="classraylib_1_1_camera2_d.html#ad0ceb4263e2bf5a04686e1cae27f4c64"> 52</a></span>  <span class="keyword">inline</span> <a class="code" href="classraylib_1_1_vector2.html">Vector2</a> <a class="code" href="classraylib_1_1_camera2_d.html#ad0ceb4263e2bf5a04686e1cae27f4c64">GetWorldToScreen</a>(::<a class="code" href="classraylib_1_1_vector2.html">Vector2</a> position)<span class="keyword"> const </span>{</div> |
118 | | -<div class="line"><a name="l00053"></a><span class="lineno"> 53</span>  return ::GetWorldToScreen2D(position, *<span class="keyword">this</span>);</div> |
| 117 | +<div class="line"><a name="l00052"></a><span class="lineno"><a class="line" href="classraylib_1_1_camera2_d.html#a1eed5bde73d8c1a227250b6caaefcb42"> 52</a></span>  <span class="keyword">inline</span> <a class="code" href="classraylib_1_1_vector2.html">Vector2</a> <a class="code" href="classraylib_1_1_camera2_d.html#a1eed5bde73d8c1a227250b6caaefcb42">GetScreenToWorld</a>(::<a class="code" href="classraylib_1_1_vector2.html">Vector2</a> position)<span class="keyword"> const </span>{</div> |
| 118 | +<div class="line"><a name="l00053"></a><span class="lineno"> 53</span>  return ::GetScreenToWorld2D(position, *<span class="keyword">this</span>);</div> |
119 | 119 | <div class="line"><a name="l00054"></a><span class="lineno"> 54</span>  }</div> |
120 | 120 | <div class="line"><a name="l00055"></a><span class="lineno"> 55</span>  </div> |
121 | | -<div class="line"><a name="l00059"></a><span class="lineno"><a class="line" href="classraylib_1_1_camera2_d.html#a1eed5bde73d8c1a227250b6caaefcb42"> 59</a></span>  <span class="keyword">inline</span> <a class="code" href="classraylib_1_1_vector2.html">Vector2</a> <a class="code" href="classraylib_1_1_camera2_d.html#a1eed5bde73d8c1a227250b6caaefcb42">GetScreenToWorld</a>(::<a class="code" href="classraylib_1_1_vector2.html">Vector2</a> position)<span class="keyword"> const </span>{</div> |
122 | | -<div class="line"><a name="l00060"></a><span class="lineno"> 60</span>  return ::GetScreenToWorld2D(position, *<span class="keyword">this</span>);</div> |
| 121 | +<div class="line"><a name="l00059"></a><span class="lineno"><a class="line" href="classraylib_1_1_camera2_d.html#ad0ceb4263e2bf5a04686e1cae27f4c64"> 59</a></span>  <span class="keyword">inline</span> <a class="code" href="classraylib_1_1_vector2.html">Vector2</a> <a class="code" href="classraylib_1_1_camera2_d.html#ad0ceb4263e2bf5a04686e1cae27f4c64">GetWorldToScreen</a>(::<a class="code" href="classraylib_1_1_vector2.html">Vector2</a> position)<span class="keyword"> const </span>{</div> |
| 122 | +<div class="line"><a name="l00060"></a><span class="lineno"> 60</span>  return ::GetWorldToScreen2D(position, *<span class="keyword">this</span>);</div> |
123 | 123 | <div class="line"><a name="l00061"></a><span class="lineno"> 61</span>  }</div> |
124 | 124 | <div class="line"><a name="l00062"></a><span class="lineno"> 62</span>  </div> |
125 | 125 | <div class="line"><a name="l00063"></a><span class="lineno"> 63</span>  <span class="keyword">private</span>:</div> |
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136 | 136 | <div class="line"><a name="l00074"></a><span class="lineno"> 74</span>  </div> |
137 | 137 | <div class="line"><a name="l00075"></a><span class="lineno"> 75</span> <span class="preprocessor">#endif </span><span class="comment">// RAYLIB_CPP_INCLUDE_CAMERA2D_HPP_</span></div> |
138 | 138 | <div class="ttc" id="aclassraylib_1_1_camera2_d_html"><div class="ttname"><a href="classraylib_1_1_camera2_d.html">raylib::Camera2D</a></div><div class="ttdoc">Camera2D type, defines a 2d camera.</div><div class="ttdef"><b>Definition:</b> <a href="_camera2_d_8hpp_source.html#l00012">Camera2D.hpp:12</a></div></div> |
139 | | -<div class="ttc" id="aclassraylib_1_1_camera2_d_html_a1eed5bde73d8c1a227250b6caaefcb42"><div class="ttname"><a href="classraylib_1_1_camera2_d.html#a1eed5bde73d8c1a227250b6caaefcb42">raylib::Camera2D::GetScreenToWorld</a></div><div class="ttdeci">Vector2 GetScreenToWorld(::Vector2 position) const</div><div class="ttdoc">Returns the world space position for a 2d camera screen space position.</div><div class="ttdef"><b>Definition:</b> <a href="_camera2_d_8hpp_source.html#l00059">Camera2D.hpp:59</a></div></div> |
| 139 | +<div class="ttc" id="aclassraylib_1_1_camera2_d_html_a1eed5bde73d8c1a227250b6caaefcb42"><div class="ttname"><a href="classraylib_1_1_camera2_d.html#a1eed5bde73d8c1a227250b6caaefcb42">raylib::Camera2D::GetScreenToWorld</a></div><div class="ttdeci">Vector2 GetScreenToWorld(::Vector2 position) const</div><div class="ttdoc">Returns the world space position for a 2d camera screen space position.</div><div class="ttdef"><b>Definition:</b> <a href="_camera2_d_8hpp_source.html#l00052">Camera2D.hpp:52</a></div></div> |
140 | 140 | <div class="ttc" id="aclassraylib_1_1_camera2_d_html_aa1f8ea4d3a25feb15c2cb2a09628c7a1"><div class="ttname"><a href="classraylib_1_1_camera2_d.html#aa1f8ea4d3a25feb15c2cb2a09628c7a1">raylib::Camera2D::GetMatrix</a></div><div class="ttdeci">Matrix GetMatrix() const</div><div class="ttdoc">Returns camera 2d transform matrix.</div><div class="ttdef"><b>Definition:</b> <a href="_camera2_d_8hpp_source.html#l00045">Camera2D.hpp:45</a></div></div> |
141 | | -<div class="ttc" id="aclassraylib_1_1_camera2_d_html_ad0ceb4263e2bf5a04686e1cae27f4c64"><div class="ttname"><a href="classraylib_1_1_camera2_d.html#ad0ceb4263e2bf5a04686e1cae27f4c64">raylib::Camera2D::GetWorldToScreen</a></div><div class="ttdeci">Vector2 GetWorldToScreen(::Vector2 position) const</div><div class="ttdoc">Returns the screen space position for a 3d world space position.</div><div class="ttdef"><b>Definition:</b> <a href="_camera2_d_8hpp_source.html#l00052">Camera2D.hpp:52</a></div></div> |
| 141 | +<div class="ttc" id="aclassraylib_1_1_camera2_d_html_ad0ceb4263e2bf5a04686e1cae27f4c64"><div class="ttname"><a href="classraylib_1_1_camera2_d.html#ad0ceb4263e2bf5a04686e1cae27f4c64">raylib::Camera2D::GetWorldToScreen</a></div><div class="ttdeci">Vector2 GetWorldToScreen(::Vector2 position) const</div><div class="ttdoc">Returns the screen space position for a 3d world space position.</div><div class="ttdef"><b>Definition:</b> <a href="_camera2_d_8hpp_source.html#l00059">Camera2D.hpp:59</a></div></div> |
142 | 142 | <div class="ttc" id="aclassraylib_1_1_matrix_html"><div class="ttname"><a href="classraylib_1_1_matrix.html">raylib::Matrix</a></div><div class="ttdoc">Matrix type (OpenGL style 4x4 - right handed, column major)</div><div class="ttdef"><b>Definition:</b> <a href="_matrix_8hpp_source.html#l00016">Matrix.hpp:16</a></div></div> |
143 | 143 | <div class="ttc" id="aclassraylib_1_1_vector2_html"><div class="ttname"><a href="classraylib_1_1_vector2.html">raylib::Vector2</a></div><div class="ttdoc">Vector2 type.</div><div class="ttdef"><b>Definition:</b> <a href="_vector2_8hpp_source.html#l00016">Vector2.hpp:16</a></div></div> |
144 | 144 | <div class="ttc" id="anamespaceraylib_html"><div class="ttname"><a href="namespaceraylib.html">raylib</a></div><div class="ttdoc">All raylib-cpp classes and functions appear in the raylib namespace.</div><div class="ttdef"><b>Definition:</b> <a href="_audio_device_8hpp_source.html#l00008">AudioDevice.hpp:8</a></div></div> |
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