@@ -215,59 +215,95 @@ class Texture : public ::Texture {
215215
216216 /* *
217217 * Draw a Texture2D
218+ *
219+ * @see ::DrawTexture()
218220 */
219221 inline Texture& Draw (int posX = 0 , int posY = 0 , ::Color tint = {255 , 255 , 255 , 255 }) {
220222 ::DrawTexture (*this , posX, posY, tint);
221223 return *this ;
222224 }
223225
226+ /* *
227+ * Draw a Texture2D with position defined as Vector2
228+ *
229+ * @see ::DrawTextureV()
230+ */
224231 inline Texture& Draw (::Vector2 position, ::Color tint = {255 , 255 , 255 , 255 }) {
225232 ::DrawTextureV (*this , position, tint);
226233 return *this ;
227234 }
228235
236+ /* *
237+ * Draw a Texture2D with extended parameters
238+ *
239+ * @see ::DrawTextureEx()
240+ */
229241 inline Texture& Draw (::Vector2 position, float rotation, float scale = 1 .0f ,
230242 ::Color tint = {255 , 255 , 255 , 255 }) {
231243 ::DrawTextureEx (*this , position, rotation, scale, tint);
232244 return *this ;
233245 }
234246
247+ /* *
248+ * Draw a part of a texture defined by a rectangle
249+ *
250+ * @see ::DrawTextureRec()
251+ */
235252 inline Texture& Draw (::Rectangle sourceRec, ::Vector2 position = {0 , 0 },
236253 ::Color tint = {255 , 255 , 255 , 255 }) {
237254 ::DrawTextureRec (*this , sourceRec, position, tint);
238255 return *this ;
239256 }
240257
258+ /* *
259+ * Draw texture quad with tiling and offset parameters
260+ *
261+ * @see ::DrawTextureQuad()
262+ */
241263 inline Texture& Draw (::Vector2 tiling, ::Vector2 offset, ::Rectangle quad,
242264 ::Color tint = {255 , 255 , 255 , 255 }) {
243265 ::DrawTextureQuad (*this , tiling, offset, quad, tint);
244266 return *this ;
245267 }
246268
247- inline Texture& Draw (::Vector3 position, float width, float height, float length,
248- ::Color tint = {255 , 255 , 255 , 255 }) {
249- ::DrawCubeTexture (*this , position, width, height, length, tint);
250- return *this ;
251- }
252-
253- inline Texture& DrawTiled (::Rectangle sourceRec, ::Rectangle destRec, ::Vector2 origin = {0 , 0 },
254- float rotation = 0 , float scale = 1 , Color tint = {255 , 255 , 255 , 255 }) {
255- ::DrawTextureTiled (*this , sourceRec, destRec, origin, rotation, scale, tint);
256- return *this ;
257- }
258-
269+ /* *
270+ * Draw a part of a texture defined by a rectangle with 'pro' parameters
271+ *
272+ * @see ::DrawTexturePro()
273+ */
259274 inline Texture& Draw (::Rectangle sourceRec, ::Rectangle destRec, ::Vector2 origin = {0 , 0 },
260275 float rotation = 0 , ::Color tint = {255 , 255 , 255 , 255 }) {
261276 ::DrawTexturePro (*this , sourceRec, destRec, origin, rotation, tint);
262277 return *this ;
263278 }
264279
280+ /* *
281+ * Draws a texture (or part of it) that stretches or shrinks nicely
282+ *
283+ * @see ::DrawTextureNPatch()
284+ */
265285 inline Texture& Draw (::NPatchInfo nPatchInfo, ::Rectangle destRec, ::Vector2 origin = {0 , 0 },
266286 float rotation = 0 , ::Color tint = {255 , 255 , 255 , 255 }) {
267287 ::DrawTextureNPatch (*this , nPatchInfo, destRec, origin, rotation, tint);
268288 return *this ;
269289 }
270290
291+ /* *
292+ * Draw part of a texture (defined by a rectangle) with rotation and scale tiled into dest.
293+ *
294+ * @see ::DrawTextureTiled()
295+ */
296+ inline Texture& DrawTiled (::Rectangle sourceRec, ::Rectangle destRec, ::Vector2 origin = {0 , 0 },
297+ float rotation = 0 , float scale = 1 , Color tint = {255 , 255 , 255 , 255 }) {
298+ ::DrawTextureTiled (*this , sourceRec, destRec, origin, rotation, scale, tint);
299+ return *this ;
300+ }
301+
302+ /* *
303+ * Draw a textured polygon
304+ *
305+ * @see ::DrawTexturePoly()
306+ */
271307 inline Texture& DrawPoly (::Vector2 center, ::Vector2 *points,
272308 ::Vector2 *texcoords, int pointsCount,
273309 ::Color tint = {255 , 255 , 255 , 255 }) {
@@ -277,6 +313,8 @@ class Texture : public ::Texture {
277313
278314 /* *
279315 * Draw a billboard texture
316+ *
317+ * @see ::DrawBillboard()
280318 */
281319 inline Texture& DrawBillboard (const ::Camera& camera,
282320 ::Vector3 position, float size,
@@ -287,8 +325,10 @@ class Texture : public ::Texture {
287325
288326 /* *
289327 * Draw a billboard texture defined by source
328+ *
329+ * @see ::DrawBillboardRec()
290330 */
291- inline Texture& DrawBillboard (const ::Camera& camera,
331+ inline Texture& DrawBillboard (const ::Camera& camera,
292332 ::Rectangle source, ::Vector3 position, ::Vector2 size,
293333 ::Color tint = {255 , 255 , 255 , 255 }) {
294334 DrawBillboardRec (camera, *this , source, position, size, tint);
@@ -297,15 +337,61 @@ class Texture : public ::Texture {
297337
298338 /* *
299339 * Draw a billboard texture defined by source and rotation
340+ *
341+ * @see ::DrawBillboardPro()
300342 */
301- inline Texture& DrawBillboard (const ::Camera& camera,
343+ inline Texture& DrawBillboard (const ::Camera& camera,
302344 ::Rectangle source, Vector3 position,
303- ::Vector3 up, Vector2 size, Vector2 origin, float rotation,
345+ ::Vector3 up, Vector2 size, Vector2 origin, float rotation = 0 . 0f ,
304346 ::Color tint = {255 , 255 , 255 , 255 }) {
305347 DrawBillboardPro (camera, *this , source, position, up, size, origin, rotation, tint);
306348 return *this ;
307349 }
308350
351+ /* *
352+ * Draw cube textured
353+ *
354+ * @see ::DrawCubeTexture()
355+ */
356+ inline Texture& DrawCube (::Vector3 position, float width, float height, float length,
357+ ::Color color = {255 , 255 , 255 , 255 }) {
358+ ::DrawCubeTexture (*this , position, width, height, length, color);
359+ return *this ;
360+ }
361+
362+ /* *
363+ * Draw cube textured, with dimensions
364+ *
365+ * @see ::DrawCubeTexture()
366+ */
367+ inline Texture& DrawCube (::Vector3 position, ::Vector3 dimensions,
368+ ::Color color = {255 , 255 , 255 , 255 }) {
369+ ::DrawCubeTexture (*this , position, dimensions.x, dimensions.y, dimensions.z, color);
370+ return *this ;
371+ }
372+
373+ /* *
374+ * Draw cube with a region of a texture
375+ *
376+ * @see ::DrawCubeTextureRec()
377+ */
378+ inline Texture& DrawCube (::Rectangle source, ::Vector3 position, float width, float height, float length,
379+ ::Color color = {255 , 255 , 255 , 255 }) {
380+ ::DrawCubeTextureRec (*this , source, position, width, height, length, color);
381+ return *this ;
382+ }
383+
384+ /* *
385+ * Draw cube with a region of a texture, with dimensions
386+ *
387+ * @see ::DrawCubeTextureRec()
388+ */
389+ inline Texture& DrawCube (::Rectangle source, ::Vector3 position, ::Vector3 dimensions,
390+ ::Color color = {255 , 255 , 255 , 255 }) {
391+ ::DrawCubeTextureRec (*this , source, position, dimensions.x, dimensions.y, dimensions.z, color);
392+ return *this ;
393+ }
394+
309395 /* *
310396 * Set texture for a material map type (MAP_DIFFUSE, MAP_SPECULAR...)
311397 */
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