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Improve geometric product performance #13

@RobinKa

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@RobinKa

Right now the geometric product is basically done by using a 3-Tensor C_ijk which is very sparse:

a_i b_j C_ijk -> y_k

Initially in this project we attempted to exploit this sparsity by slicing out all the zeroes of the 3-tensor. However this turned out to be ~50 times slower on GPU for full mv mv products in STA. Find a better, GPU-friendly way to exploit this sparsity.

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