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Right now the geometric product is basically done by using a 3-Tensor C_ijk which is very sparse:
a_i b_j C_ijk -> y_k
Initially in this project we attempted to exploit this sparsity by slicing out all the zeroes of the 3-tensor. However this turned out to be ~50 times slower on GPU for full mv mv products in STA. Find a better, GPU-friendly way to exploit this sparsity.
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enhancementNew feature or requestNew feature or request