Skip to content

Commit aaa4290

Browse files
authored
Added additional doc in readme
Additional info regarding the need to add shared to list of "Always Included Shaders".
1 parent daf1551 commit aaa4290

File tree

1 file changed

+1
-0
lines changed

1 file changed

+1
-0
lines changed

README.md

Lines changed: 1 addition & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -8,6 +8,7 @@ for more specific implementation details see [YouTube video](https://youtu.be/LM
88
- Enable depth texture in the Universal Render Pipeline Asset
99
- Add the 'Screen Space Outlines' renderer feature to the Universal Renderer Data
1010
- Adjust 'Screen Space Outlines' settings
11+
- Go to Project Settings > Graphics and add the 3 new ones (Outlines, UnlitColor, and ViewSpaceNormals) to the list of Always Included Shaders. This is needed to make sure the shaders are included when building the project for a real device.
1112

1213
## Known Issues
1314
- Does not work with objects that utilizes displacement shaders, the normal texture generation does not take the displacement into account

0 commit comments

Comments
 (0)