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Black areas problem #48

@redRocket8000

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@redRocket8000
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At certain camera angles those black spots appear on objects.
Setting "robertsCrossMultiplier" to 0 removes those black spots but it also breaks some outlines.
Changing script values didn't help and i don't understand from shaders :(
How i can remove those black spots without breaking outlines?

Unity ver. 2022.3.57f1
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