@@ -3,9 +3,9 @@ type: class
33category : Animations
44memory_category : Animation
55summary : |
6- Controls the playback of an animation on an `Class.AnimationController `.
6+ Controls the playback of an animation on an `Class.Animator `.
77description : |
8- Controls the playback of an animation on an `Class.AnimationController `. This
8+ Controls the playback of an animation on an `Class.Animator `. This
99 object cannot be created, instead it is returned by the
1010 `Class.Animator:LoadAnimation()` method.
1111code_samples :
@@ -22,7 +22,7 @@ properties:
2222 description : |
2323 The `Class.Animation` object that was used to create this
2424 `Class.AnimationTrack`. To create an `Class.AnimationTrack`, you must load
25- an `Class.Animation` object onto an `Class.AnimationController ` using the
25+ an `Class.Animation` object onto an `Class.Animator ` using the
2626 `Class.Animator:LoadAnimation()` method.
2727 code_samples :
2828 - AnimationPlayed
@@ -53,9 +53,8 @@ properties:
5353 This property can be used by developers to check if an animation is
5454 already playing before playing it (as that would cause it to restart). If
5555 a developer wishes to obtain all playing
56- `Class.AnimationTrack|AnimationTracks` on a `Class.Humanoid` or
57- `Class.AnimationController` they should use
58- `Class.Humanoid:GetPlayingAnimationTracks()`
56+ `Class.AnimationTrack|AnimationTracks` on an `Class.Animator` or a `Class.Humanoid`, they should use
57+ `Class.Animator:GetPlayingAnimationTracks()`
5958 code_samples :
6059 - AnimationTrack-IsPlaying
6160 type : bool
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