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Update content/en-us/reference/engine/classes/Stats.yaml
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content/en-us/reference/engine/classes/Stats.yaml

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summary: |
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A measurement of how long it takes for the engine to process all tasks required to render a frame.
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description: |
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This property is a measurement of how long it takes for the engine to render a frame. It can be used to calculate frames per second (FPS) through dividing `1` by this value. A high frame time value indicates the engine and device are struggling to render frames.
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This property is only available in client scripts and is a measurement of how long it took to render the most-recent frame in seconds. Divide 1 by this value to calculate an FPS value for the frame time. High frame times are indicative of performance problems on the device. Consider using the [MicroProfiler](/studio/microprofiler) to troubleshoot.
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code_samples: []
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type: float
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tags:

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