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content/en-us/reference/engine/classes/Camera.yaml

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@@ -239,7 +239,7 @@ properties:
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`Class.Camera.FieldOfView|FieldOfView` for a more general explanation of
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field of view.
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Note: the `Class.Camera.DiagonalFieldOfView` property represents the field of view that is visible by the `Class.Camera` rendering into the fullscreen area. The fullscreen area may be occluded by notches or screen cutouts on some devices. See `Class.Camera.ViewportSize` for more information.
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Note that `DiagonalFieldOfView` represents the field of view that is visible by the `Class.Camera` rendering into the fullscreen area which may be occluded by notches or screen cutouts on some devices. See `Class.Camera.ViewportSize|ViewportSize` for more information.
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code_samples:
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type: float
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tags:
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- Increasing FOV when the player is "sprinting" to give the impression of
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a lack of control.
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Note: the `Class.Camera.FieldOfView` property represents the field of view that is visible by the `Class.Camera` rendering into the fullscreen area. The fullscreen area may be occluded by notches or screen cutouts on some devices. See `Class.Camera.ViewportSize` for more information.
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Note that `FieldOfView` represents the field of view that is visible by the `Class.Camera` rendering into the fullscreen area which may be occluded by notches or screen cutouts on some devices. See `Class.Camera.ViewportSize|ViewportSize` for more information.
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code_samples:
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type: float
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tags: []
@@ -539,7 +539,7 @@ properties:
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- name: Camera.ViewportSize
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summary: |
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The dimensions of the device safe area rectangle on a Roblox client.
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The units are in Roblox UI offset units, which may be different from
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The units are in Roblox UI offset units which may be different from
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native display pixels.
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description: |
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The device safe area rectangle includes the Roblox top bar area, but does not include any display cutouts.

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