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Update Stats.yaml
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content/en-us/reference/engine/classes/Stats.yaml

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@@ -5,12 +5,12 @@ memory_category: Instances
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summary: |
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Performance metrics for a game.
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description: |
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Stats is a service that provides real-time performance information about the
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current running game instance. Its primary purpose is to provide developers
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with an end point to measure where resources are being consumed, as well as
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how much memory is being consumed overall.
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`Class.Stats` is a service that provides real-time performance information about
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the current running game instance. Its primary purpose is to provide an end point
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to measure where resources are being consumed, as well as how much memory is
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being consumed overall.
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The service also stores a tree of `Class.StatsItem`, which can have their
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The service also stores a tree of `Class.StatsItem` objects which can have their
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values read by plugins.
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code_samples:
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inherits:
@@ -24,7 +24,7 @@ properties:
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summary: |
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A measurement of how many parts are currently in contact with one another.
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description: |
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ContactsCount describes how many parts are currently in contact with each
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This property describes how many parts are currently in contact with each
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other, such that one of the two parts are being physically simulated, and
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thus can be recognized by the `Class.BasePart:GetTouchingParts()` method.
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code_samples:

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