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## Changes
<!-- Please summarize your changes. -->
Secrets can now be created and configured via the game settings security
menu for local studio sessions. This requires that HTTP requests be
allowed.
<!-- Please link to any applicable information (forum posts, bug
reports, etc.). -->
https://devforum.roblox.com/t/secrets-store-general-availability/2892154/72
## Checks
By submitting your pull request for review, you agree to the following:
- [x] This contribution was created in whole or in part by me, and I
have the right to submit it under the terms of this repository's open
source licenses.
- [x] I understand and agree that this contribution and a record of it
are public, maintained indefinitely, and may be redistributed under the
terms of this repository's open source licenses.
- [x] To the best of my knowledge, all proposed changes are accurate.
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Copy file name to clipboardExpand all lines: content/en-us/studio/game-settings.md
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@@ -147,6 +147,10 @@ You should only enable the following settings if you trust all assets from other
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<td>**Allow HTTP Requests**</td>
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<td>Allows experiences' servers to issue requests to remote servers via `Class.HttpService`.</td>
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<td>**Secrets**</td>
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<td>Allows for the creation and configuration of [Secrets](../reference/engine/datatypes/Secret.yaml) for Studio sessions using `Class.HttpService`. Visible only if HTTP requests are allowed.</td>
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<td>**Enable Studio Access to API Services**</td>
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<td>Lets Studio access API services. This setting is useful for testing the implementation of services like [data stores](../cloud-services/data-stores).</td>
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