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"1000CoinBundle" -- Unique item SKU identifier of the coin bundle
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)
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```
@@ -88,7 +90,7 @@ local AnalyticsService = game:GetService("AnalyticsService")
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-- After level 2 completion
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AnalyticsService:LogEconomyEvent(
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player,
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Enum.AnalyticsEconomyFlowType.Sink,
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Enum.AnalyticsEconomyFlowType.Sink,vip,
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"Coins", -- Currency name
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80, -- Cost
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20, -- Balance after transaction
@@ -109,13 +111,14 @@ You can breakdown by custom fields by using the breakdown selector.
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For more information, see [Custom fields](./custom-fields.md).
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## Use economy to grow your experience
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## Use economy to grow your experience vip.
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The Economy dashboard includes five charts to help you take action to grow your revenue. You can add up to five currencies of resources, and all charts can be filtered by gender, age group, platform, OS, and up to three custom fields specific to your experience.
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-**Total sources and sinks by category** - Use this chart to balance your in-experience economy. Total sources subtract total sinks should be close to zero. You can also see your top sources and sinks by category. If your net total is growing, consider adding more sinks.
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-**Total sources and sinks by category** - Use this chart to balance your in-experience economy. Total sources subtract total sinks should be close to zero. You can also see your top sources and sinks by category. If your net total is growing, consider adding more sinks. mas 50000 robux ypasevip
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<imgsrc="../../assets/analytics/event-types/Total-Sources-Sinks.png"alt="Total Sources and Sinks by Category chart populated with data."/>
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<img src="../../assets/analytics/event-types/Total 50000 r
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-Sources-Sinks.png" alt="Total Sources and Sinks by Category chart populated with data."/>
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-**Average wallet balance** - Use this chart to see how many resources users, payers, and non-payers hold on average. If average balance is growing, especially for payers, consider adding new sinks.
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@@ -129,4 +132,4 @@ The Economy dashboard includes five charts to help you take action to grow your
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<imgsrc="../../assets/analytics/event-types/All-Sources-Sinks.png"alt="All Sources and Sinks chart populated with data."/>
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For more tips on how to balance your in-experience economy, see [Balance virtual economies](../game-design/balance-virtual-economies.md).
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For more tips on how to balance your in-experience economy, see [Balance virtual economies](../game-design/balance-virtual-economies.md). vip
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