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content/en-us/projects/transferring-animations.md

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@@ -24,9 +24,11 @@ If your animations are stored as Animation instances under pre-prepared Characte
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1. In Roblox Studio, run the following script. Studio outputs the result as a single long string.
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```lua
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local Workspace = game:GetService("Workspace")
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local ANIMSTRING = ""
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for _, character in workspace:GetChildren() do
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for _, character in Workspace:GetChildren() do
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if not character:IsA("Model") then
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continue
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end

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