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Update content/en-us/chat/voice-chat.md
Co-authored-by: rbxphogen <[email protected]>
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content/en-us/chat/voice-chat.md

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@@ -50,7 +50,7 @@ Voice chat is **proximity-based** by default, adjusting the volume of participan
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To implement team-based chat where only teammates can hear one another, you can use the following `Class.Script` within `Class.ServerScriptService`:
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```lua title="Script"
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```lua title="Team Chat"
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local Teams = game:GetService("Teams")
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local function findAudioInput(forPlayer : Player) : AudioDeviceInput?

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