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Update Character Loading Event Order
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content/en-us/reference/engine/classes/Player.yaml

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@@ -2442,6 +2442,16 @@ methods:
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Calling the `Class.Player:LoadCharacter()` with an R15 Avatar fires events
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in the following order (Note: R6 ordering is different):
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1. Character appearance initializes
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2. The Character rig builds, and the Character scales
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3. Character moves to the spawn location
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4. Player.Character sets
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5. Player.Changed fires with a value of "Character"
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6. Character.Parent sets to the DataModel
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7. Player.CharacterAdded fires
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8. Player.CharacterAppearanceLoaded fires
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9. LoadCharacter returns
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1. Player.Character sets
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2. Player.CharacterAdded fires
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3. Player.Changed fires with a value of "Character"

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