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Copy file name to clipboardExpand all lines: content/en-us/physics/constraints/weld.md
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@@ -6,7 +6,7 @@ description: WeldConstraint attaches two BaseParts together and ensures they sta
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A `Class.WeldConstraint` connects two `Class.BasePart|BaseParts` and ensures they stay in the same relative position and orientation to each other. Even if the two parts are not touching, you can weld them together.
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To attach two `Class.Attachment|Attachments` or `Class.Bone|Bones`, versus two `Class.BasePart|BaseParts`, see [RigidConstraint](../../physics/constraints/rigid.md).
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To attach two `Class.Attachment|Attachments` or `Class.Bone|Bones`, versus two `Class.BasePart|BaseParts`, see [RigidConstraint](../../physics/constraints/rigid.md).
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The fastest way to create a `Class.WeldConstraint` is by selecting **Weld** through Studio's **Create** menu in the [Model](../../studio/model-tab.md) tab.
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