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Copy file name to clipboardExpand all lines: content/en-us/art/accessories/publish-eyebrows-eyelashes.md
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@@ -20,7 +20,7 @@ Eyelashes and eyebrows are cosmetics that can help emphasize facial features and
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When publishing eyelashes and eyebrows, you must parent these `Class.Accessory` objects under the avatar character's `Class.Model` prior to uploading the character `Model` to the Marketplace. These `Accessory` face objects must adhere to Roblox's accessory requirements and include layered components such as caging, rigging, and skinning components. For an overview on creating your own eyelashes and eyebrows, see [Create face accessories](../../art/characters/facial-animation/create-face-accessories.md).
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When publishing eyelashes and eyebrows, you must parent these `Class.Accessory` objects under the avatar character's `Class.Model` prior to uploading the character `Model` to the Marketplace. These `Accessory` face objects must adhere to Roblox's accessory requirements and include layered components such as caging, rigging, and skinning components. For an overview on creating your own eyelashes and eyebrows, see [Create face accessories](../../art/characters/facial-animation/create-face-accessories.md). Eyebrows and Eyelash must use [Automatic Skinning Transfer](../../art/accessories/automatic-skinning-transfer.md) with the `RBX_Leader` and `RBX_Follower` special joints to be published on the marketplace.
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At this time, you can only bundle **eyelashes**, **eyebrows**, and **hair** with your body on Marketplace upload. Other facial accessories, such as horns, makeup, glitter, or other cosmetics are not acceptable. See [Marketplace policy](../../marketplace/marketplace-policy.md) for specific information on allowable cosmetics and other policy regulations and guidelines.
Copy file name to clipboardExpand all lines: content/en-us/art/characters/creating/template-files.md
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Each `.zip` contains a `.blend`, `.fbx`, and PBR texture `.png` files for that template model. If using Blender or following the [template creation guides](../../../art/characters/creating/index.md), use the `.blend` project.
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Some of the template files include additional mesh assets for eyebrows and eyelashes. These eyebrows and eyelashes versions may not be fully compatible with the template body. For the latest information on eyebrows and eyelashes, see [Makeup](../../../makeup/index.md#components-of-makeup).
7.Ifneeded, removevertexcolorshadingnodesforfbxexport. TheblenderfbxexporterismorepickythenglTFandwon't accept nodes in between the texture input and the shader.
Copy file name to clipboardExpand all lines: content/en-us/art/classic-clothing.md
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Current user-generated avatars on the Marketplace do not support 2D classic clothing. For information on creating modern 3D cosmetics, including rigid accessories and clothing items, see [Get started](../avatar).
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Many user-generated avatars on the Marketplace do not support 2D classic clothing. For information on creating modern 3D cosmetics, including rigid accessories and clothing items, see [Get started](../avatar).
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Classic clothing are the most basic type of avatar item available to purchase and sell on Roblox. With any image editor and web browser, you can create classic clothing items and sell them on the [Marketplace](https://www.roblox.com/catalog).
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To publish and sell assets on the Marketplace, you must meet [creator requirements](../marketplace/marketplace-policy.md#creator-requirements).
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To create classic clothing items:
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1. Decide on the [type of classic clothing](#types-of-classic-clothing) you'd like to create.
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