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Copy file name to clipboardExpand all lines: content/en-us/marketplace/publish-to-marketplace.md
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@@ -245,14 +245,6 @@ The following location options are available for all items:
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</table>
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### Schedule item sale
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To schedule the sale of your asset in the **Manage Item** page, click **Schedule Sale** under the **On Sale** toggle and enter a **Sale Start** date and an optional **Sale End** date. If you don't enter an end date, the item is on sale indefinitely.
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You can use scheduling to sell both Limited and Non-Limited assets.
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You can schedule sales up to 30 days in advance.
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### Publish item
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When first publishing your asset, select the **Publish Item** button at the end of the form to pay the [publishing fee](../marketplace/marketplace-fees-and-commissions.md#publishing-advance) and list your item on sale.
Copy file name to clipboardExpand all lines: content/en-us/scripting/attributes.md
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@@ -38,11 +38,11 @@ The Roblox Engine doesn't guarantee the order in which objects are replicated fr
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1. When it finishes, the `Class.DataModel.Loaded|game.Loaded` event fires and `Class.DataModel:IsLoaded()|game:IsLoaded()` returns true.
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1.`LocalScripts` in `StarterPlayerScripts` run, as well as client `Scripts` in `Class.ReplicatedStorage`. These scripts can safely get objects from`StarterPlayerScripts` and`ReplicatedStorage` without using `WaitForChild()`.
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1.`LocalScripts` in `Players.Player.PlayerScripts` (copied from `StarterPlayerScripts`) run, as well as client `Scripts` in `Class.ReplicatedStorage`. These scripts can safely get objects from `ReplicatedStorage` without using `WaitForChild()`.
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1. The player's `Class.Player.Character|Character` model spawns in the experience.
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1.`LocalScripts` in `StarterCharacterScripts` run.
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1.`LocalScripts` in `Workspace.Character` (copied from `StarterCharacterScripts`) run.
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If your experience uses [instance streaming](../workspace/streaming.md) (`Class.Workspace.StreamingEnabled`), some or most objects might not have loaded into the workspace, so using `WaitForChild()` to access workspace objects becomes an even more important safety measure. In particular, see [Stream in](../workspace/streaming.md#stream-in) and [Per-model streaming controls](../workspace/streaming.md#per-model-streaming-controls) for additional information on loading and tuning streaming behavior.
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