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update Open Source Docs from Roblox internal teams
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content/en-us/education/build-it-play-it-island-of-move/sharing-animations.md

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---
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title: Share animations
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description: Part of the Roblox Build It, Play It Challenge - Island of Move. Share animations with other developers.
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title: Export and Import Animations
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description: Part of the Roblox Build It, Play It Challenge - Island of Move. Export animations to share with other developers.
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prev: /education/build-it-play-it-island-of-move/go-beyond-the-challenge
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<img src="../../assets/education/build-it-play-it-island-of-move/sharing-animations/hero-banner.png" width="100%" />
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Share animations with friends and fellow developers by exporting and importing them through Studio.
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Share animations with connections and fellow developers by exporting and importing them through Studio.
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<Alert severity="info">
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<AlertTitle>Rules in Sharing Animations</AlertTitle>
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Animations are restricted assets. For more information, see [Asset privacy](../../projects/assets/privacy.md).
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<AlertTitle>Animation Permission Changes</AlertTitle>
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You can now share animations with connections, groups, and experiences without re-uploading them. For more information, see [Asset privacy](../../projects/assets/privacy.md).
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</Alert>
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**Exporting animations**
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## Export animations
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Make sure to save your animation before exporting it.
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content/en-us/projects/assets/privacy.md

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description: Explore how the asset privacy system lets you control which Roblox creators can use your assets in their experiences.
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The **asset privacy system** lets you control how creators and experiences can use and distribute your models, meshes, images, decals, audio, and video assets on Roblox. Assets can have one of two access privacy types:
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The **asset privacy system** lets you control how creators and experiences can use and distribute your models, meshes, images, decals, audio, video, and animation assets on Roblox. Assets can have one of two access privacy types:
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- **Open Use** — Any creator can use the asset within their experiences.
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- **Restricted** — Creators or experiences can only use the asset after the asset owner grants permission.
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- **Videos**
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- **Meshes**
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- **MeshParts**
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- **Animations**
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1. Select the asset you want your collaborator to have permission to use in their experiences. The asset's **Configure** page displays.
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1. In the asset's left-hand navigation, select **Permissions**. The asset's **Permissions** page displays.
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- **Videos**
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- **Meshes**
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- **MeshParts**
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- **Animations**
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1. Select the asset you want the experience to have permission to use. The asset's **Configure** page displays.
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1. In the asset's left-hand navigation, select **Permissions**. The asset's **Permissions** page displays.
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To revoke permission for a creator to use a restricted asset in any additional experience that isn't currently using the asset:
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1. Navigate to the [Creator Dashboard](https://create.roblox.com/dashboard/creations).
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1. In the upper tab bar, select **Development Items**, then click either **Audio** or **Videos**. All of your audio or video assets display.
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1. In the upper tab bar, select **Development Items**, then click one of the following tabs:
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- **Models & Packages**
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- **Audio**
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- **Decals**
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- **Images**
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- **Videos**
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- **Meshes**
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- **MeshParts**
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- **Animations**
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1. Select the asset you want to revoke permission for one or more creators to use in their own experiences. The asset's **Configure** page displays.
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1. In the asset's left-hand navigation, select **Permissions**. The asset's **Permissions** page displays.
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1. From the **Collaborators** tab, locate the creator you want to revoke permission from, then click the Access dropdown next to their username. Additional options display.

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