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update Open Source Docs from Roblox internal teams
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content/en-us/reference/engine/classes/SocialService.yaml

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@@ -347,14 +347,14 @@ methods:
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local launchData = HttpService:JSONEncode(data)
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local LinkSharingOptions = {
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ExpirationSeconds = 20000,
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PreviewTitle = "Awesome Game",
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PreviewDescription = " Lets play together",
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PreviewAssetId = 15303457470,
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LaunchData= "rewards=50coins,roomId=20"
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ExpirationSeconds = 20000,
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PreviewTitle = "Awesome Game",
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PreviewDescription = " Lets play together",
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PreviewAssetId = 15303457470,
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LaunchData= "rewards=50coins,roomId=20"
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}
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return SocialService:PromptLinkSharing(player, LinkSharingOptions)
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end)
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end)
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if not pcallSuccess or result ~= Enum.PromptLinkSharingResult.Success then
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warn(`PromptLinkSharing failed:`, tostring(result))

content/en-us/tutorials/curriculums/artist/next-steps.md

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@@ -23,8 +23,6 @@ To make your experience public:
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1. Go to the left bar and select the **Permissions** tab. New settings display.
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1. Set **Playability** to **Public**.
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<img src="../../../assets/education/general/Make-Public.png" width="800" />
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1. Click the **Save** button. Now everyone on Roblox can play your experience!
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## Continue learning

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