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Merge branch 'main' into Math-Operations
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---
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title: Roblox Developers Conference
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description: RDC is an invite-only, hybrid (in-person and online) event that brings together Roblox developers, brands, and creators from around the world.
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description: RDC is an invite-only, hybrid (in-person and online) event that brings together Roblox developers, brands, and creators worldwide.
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---
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RDC is an invite-only, hybrid (in-person and online) event that brings together Roblox developers, brands, and creators from around the world. There will be networking opportunities, in-depth breakout sessions, product demonstrations, and office hours—all designed to empower your success and showcase the future of Roblox.
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RDC is an invite-only, hybrid (in-person and online) event that brings together Roblox developers, brands, and creators worldwide. There will be networking opportunities, in-depth breakout sessions, product demonstrations, and office hours—all designed to empower your success and showcase the future of Roblox.
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<figure>
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<Chip
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variant="filled"/>
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</figure><br />
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Creators will receive invites to the annual Roblox Developer Conference. These invites can be to come in person or to watch virtually. Keep an eye on the DevForum for updates regarding the conference each year. We announce "Save the Date" and when registration opens.
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Creators will receive invites to the annual Roblox Developer Conference. These invites can be for in-person attendance or for virtual viewing. Keep an eye on the DevForum for updates regarding the conference each year. We announce "Save the Date" and when registration opens.
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For some examples of Roblox Developer Conference keynotes, talks, and Q&A sessions, see the [RDC 2023 YouTube playlist](https://www.youtube.com/playlist?list=PLuEQ5BB-Z1PK3EcpypEHHMlc2lknQCJyP).
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For some examples of Roblox Developer Conference keynotes, talks, and Q&A sessions, see the [RDC 2024 YouTube playlist](https://www.youtube.com/playlist?list=PLuEQ5BB-Z1PJi8RJ7Kuc0JhcT0ubgaL43).

content/en-us/education/build-it-play-it-island-of-move/sharing-animations.md

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<Alert severity="info">
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<AlertTitle>Rules in Sharing Animations</AlertTitle>
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When sharing animations, keep in mind that an Asset ID can only used between the group or individual that owns the animation.
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When sharing animations, keep in mind that an asset ID can only be used between the group or individual that owns the animation.
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</Alert>
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**Exporting Animations**

content/en-us/production/monetization/developer-products.md

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```lua
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local MarketplaceService = game:GetService("MarketplaceService")
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local player = game.Players.LocalPlayer
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local Players = game:GetService("Players")
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local player = Players.LocalPlayer
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local button = script.Parent
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-- Replace the placeholder ID with your developer product ID

content/en-us/reference/engine/classes/Backpack.yaml

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The Backpack can be accessed from both the client and the server.
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```lua
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local Players = game:GetService("Players")
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-- Accessing Backpack from a Server Script:
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game.Players.PlayerName.Backpack
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local backpack = Players.PlayerName.Backpack
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-- Accessing Backpack from a LocalScript:
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game.Players.LocalPlayer.Backpack
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local backpack = Players.LocalPlayer.Backpack
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```
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code_samples:
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- Backpack-Give-Tool

content/en-us/reference/engine/classes/GuiObject.yaml

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of the user's mouse relative to a GUI element:
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```lua
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local Players = game:GetService("Players")
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local CustomScrollingFrame = script.Parent
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local SubFrame = CustomScrollingFrame:FindFirstChild("SubFrame")
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local mouse = game.Players.LocalPlayer:GetMouse()
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function getPosition(X, Y)
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local mouse = Players.LocalPlayer:GetMouse()
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local function getPosition(X, Y)
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local gui_X = CustomScrollingFrame.AbsolutePosition.X
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local gui_Y = CustomScrollingFrame.AbsolutePosition.Y
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content/en-us/reference/engine/classes/Object.yaml

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`Datatype.BrickColor` property:
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```lua
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local Players = game:GetService("Players")
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local function paintFigure(character, color)
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-- Iterate over the child objects of the character
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for _, child in character:GetChildren() do
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end
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end
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end
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paintFigure(game.Players.Player.Character, BrickColor.new("Bright blue"))
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paintFigure(Players.Player.Character, BrickColor.new("Bright blue"))
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```
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Since all classes inherit from `Class.Object`, calling

content/en-us/reference/engine/classes/Tool.yaml

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player clicks while the created tool is equipped.
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```lua
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local Players = game:GetService("Players")
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local tool = Instance.new("Tool")
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tool.RequiresHandle = false
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tool.Parent = game.Players.LocalPlayer.Backpack
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tool.Parent = Players.LocalPlayer.Backpack
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function onActivation()
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print("Tool activated")
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player releases their click while the tool is equipped and activated.
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```lua
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local Players = game:GetService("Players")
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local tool = Instance.new("Tool")
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tool.RequiresHandle = false
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tool.Parent = game.Players.LocalPlayer.Backpack
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tool.Parent = Players.LocalPlayer.Backpack
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function toolDeactivated()
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print("Tool deactivated")

content/en-us/reference/engine/classes/Translator.yaml

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text as the second argument:
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```lua
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local Players = game:GetService("Players")
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local LocalizationService = game:GetService("LocalizationService")
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local success, translator = pcall(function()
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return LocalizationService:GetTranslatorForPlayerAsync(game.Players.LocalPlayer)
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return LocalizationService:GetTranslatorForPlayerAsync(Players.LocalPlayer)
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end)
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if success then

content/en-us/reference/engine/globals/LuaGlobals.yaml

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position information to the message.
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parameters:
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- name: message
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type: string
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type: Variant
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default:
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summary: |
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The error message to display.

tools/checks/utils/allowedHttpLinks.txt

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https://github.com/evaera/roblox-animation-transfer
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https://support.tipalti.com/Content/Topics/UserGuide/PaymentInformation/PaymentMethodsCoverage/IntroUSD.htm?Highlight=payment%20coverage#USD
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https://github.com/Roblox/creator-docs/tree/main/content/en-us/reference/cloud
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https://www.youtube.com/playlist?list=PLuEQ5BB-Z1PK3EcpypEHHMlc2lknQCJyP

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