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Copy file name to clipboardExpand all lines: content/en-us/art/modeling/assign-textures.md
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@@ -41,7 +41,7 @@ To assign Roblox-supported textures to your 3D model in Blender:
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3. Connect NormalMap's `Normal` to PrincipledBSDF's `Normal` socket.
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<Alertseverity ='success'>
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After replacing your PBR textures, [export the entire head](../../art/modeling/export-requirements.md#blender) and follow instructions to [import into Studio](./3d-importer.md).
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After replacing your PBR textures, [export the entire model](../../art/modeling/export-requirements.md#blender) and follow instructions to [import into Studio](./3d-importer.md).
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</Alert>
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## Maya
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After replacing your PBR textures, [export the entire head](../../art/modeling/export-requirements.md#maya) and follow instructions to [import into Studio](./3d-importer.md).
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After replacing your PBR textures, [export the model](../../art/modeling/export-requirements.md#maya) and follow instructions to [import into Studio](./3d-importer.md).
Copy file name to clipboardExpand all lines: content/en-us/ip-licensing/creators.md
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@@ -28,7 +28,7 @@ To apply to use an IP license in your experience:
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2. Select an IP from the available licenses.
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3. Click **Request license**.
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4. Select the experience you want to apply to the license with and click **Next**.
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5.(Optional) Under **Intent**, enter more details about your experience in the form of a pitch. This can help the IP holder make a decision about your application. For more information about writing a pitch, see [Pitch details](#pitch-details).
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5. Under **Intent**, enter more details about your experience in the form of a pitch. This can help the IP holder make a decision about your application. For more information about writing a pitch, see [Pitch details](#pitch-details).
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6. Under **Experience readiness**, select one of the following:
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-**Yes, my experience is ready to use this intellectual property** if you're done incorporating the IP into your experience. Revenue share will start as soon as the license agreement becomes active.
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-**No, I need time to incorporate this intellectual property into my experience** if you're not done incorporating the IP into your experience. Revenue share won't start immediately, but the IP holder can still turn on monetization at any time.
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