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update Open Source Docs from Roblox internal teams
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content/en-us/audio/objects.md

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@@ -154,7 +154,7 @@ To play 2D text-to-speech audio:
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1. Insert an **AudioDeviceOutput** object to create a speaker that plays throughout the experience.
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1. Insert a **Wire** object to connect the stream from the audio speech generator to the speaker.
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1. Select the **AudioTextToSpeech** object, then in the **Properties** window,
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1. Set **Text** to anything you want the voice to say.
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1. Set **Text** to anything you want the voice to say. There is a limit of 300 characters per request.
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1. Set **VoiceId** to a number between `1` and `10`, depending on which artificial voice you want to use in the following table.
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<BaseAccordion>
@@ -269,7 +269,7 @@ To play 3D text-to-speech audio:
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1. Insert an **AudioEmitter** object to emit a positional stream from the 3D object.
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1. Insert a **Wire** object to connect the stream from the audio speech generator to the audio emitter.
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1. Select the **AudioTextToSpeech** object, then in the **Properties** window,
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1. Set **Text** to anything you want the voice to say.
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1. Set **Text** to anything you want the voice to say. There is a limit of 300 characters per request.
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1. Set **VoiceId** to a number between `1` and `10`, depending on which artificial voice you want to use in the following table.
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<BaseAccordion>

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