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'emultation' to 'emulation' (#993)
## Changes Fixes a typo on line 254, 'emultation', to 'emulation' ## Checks By submitting your pull request for review, you agree to the following: - [x] This contribution was created in whole or in part by me, and I have the right to submit it under the terms of this repository's open source licenses. - [x] I understand and agree that this contribution and a record of it are public, maintained indefinitely, and may be redistributed under the terms of this repository's open source licenses. - [x] To the best of my knowledge, all proposed changes are accurate.
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content/en-us/studio/ui-overview.md

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@@ -251,6 +251,6 @@ Studio offers a suite of options for testing an experience before [releasing it
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- [Rapid paytesting](../studio/testing-modes.md#playtest-options) — Provides a close simulation of the experience running on the Roblox application.
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- [Multi-client simulation](../studio/testing-modes.md#multi-client-simulation) — Compares how each client "sees" other clients within the experience.
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- [Device emulation](../studio/testing-modes.md#device-emulation) — Provides insight on how controls operate on a mobile device or how on-screen UI displays on different screens and aspect ratios.
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- [Controller emultation](../studio/testing-modes.md#controller-emulation) — Accurately emulates [gamepad input](../input/gamepad.md) directly in Studio.
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- [Controller emulation](../studio/testing-modes.md#controller-emulation) — Accurately emulates [gamepad input](../input/gamepad.md) directly in Studio.
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See [Studio testing modes](../studio/testing-modes.md) for more information on each testing option.

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