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Copy file name to clipboardExpand all lines: content/en-us/luau/tuples.md
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@@ -10,7 +10,7 @@ A **tuple** is a list of values. Many [methods](./functions.md#methods) and [cal
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If a [method](./functions.md#methods) or [callback](./functions.md#callbacks) accepts a tuple as a parameter, then it accepts multiple values. For example, the API Reference shows that the `Class.BindableFunction:Invoke()` method accepts a "Tuple" as a parameter, so it accepts multiple arguments.
Copy file name to clipboardExpand all lines: content/en-us/parts/terrain.md
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@@ -471,7 +471,7 @@ To import a heightmap and optional colormap:
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You can script terrain generation using the `Class.Terrain` class. For example, to create terrain with grass material that fills a volume, you can use methods such as `Class.Terrain:FillBall()|FillBall()`, `Class.Terrain:FillBlock()|FillBlock()`, `Class.Terrain:FillCylinder()|FillCylinder()`, `Class.Terrain:FillRegion()|FillRegion()`, or `Class.Terrain:FillWedge()|FillWedge()`.
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