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ramdoys
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Update Humanoid.yaml (#864)
## Changes Changes the description for the Humanoid object to say "Roblox experience", rather than "Roblox level" as "experience" much better fits the context of the writing. ## Checks By submitting your pull request for review, you agree to the following: - [x] This contribution was created in whole or in part by me, and I have the right to submit it under the terms of this repository's open source licenses. - [x] I understand and agree that this contribution and a record of it are public, maintained indefinitely, and may be redistributed under the terms of this repository's open source licenses. - [x] To the best of my knowledge, all proposed changes are accurate.
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content/en-us/reference/engine/classes/Humanoid.yaml

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description: |
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The Humanoid is a special object that gives models the functionality of a
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character. It grants the model with the ability to physically walk around and
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interact with various components of a Roblox level. Humanoids are always
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interact with various components of a Roblox experience. Humanoids are always
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parented inside of a `Class.Model`, and the model is expected to be an
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assembly of `Class.BasePart` and `Class.Motor6D`; the root part of the
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assembly is expected to be named `HumanoidRootPart`. It also expects a part

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