@@ -368,6 +368,16 @@ methods:
368368 <td>number</td>
369369 <td>The cost of purchasing the asset using Robux.</td>
370370 </tr>
371+ <tr>
372+ <td><code>ProductId</code></td>
373+ <td>number</td>
374+ <td>The product ID if <code>Enum.InfoType</code> is <b>Product</b>.</td>
375+ </tr>
376+ <tr>
377+ <td><code>ProductType</code></td>
378+ <td>string</td>
379+ <td>A string describing what the product is. Not to be confused with <code>Enum.MarketplaceProductType</code>.</td>
380+ </tr>
371381 <tr>
372382 <td><code>Created</code></td>
373383 <td>string</td>
@@ -393,6 +403,11 @@ methods:
393403 <td>boolean</td>
394404 <td>Describes whether the asset can be taken for free.</td>
395405 </tr>
406+ <tr>
407+ <td><code>TargetId</code></td>
408+ <td>number</td>
409+ <td>The ID of the product or asset.</td>
410+ </tr>
396411 </tbody>
397412 </table>
398413
@@ -461,6 +476,11 @@ methods:
461476 <td>number</td>
462477 <td>The type of asset. See <code>Enum.AssetType</code> for the asset type ID numbers.</td>
463478 </tr>
479+ <tr>
480+ <td><code>IconImageAssetId</code></td>
481+ <td>number</td>
482+ <td>The asset ID of the product's icon, or <code>0</code> if there isn't one.</td>
483+ </tr>
464484 <tr>
465485 <td><code>IsForSale</code></td>
466486 <td>boolean</td>
@@ -484,27 +504,76 @@ methods:
484504 <tr>
485505 <td><code>Remaining</code></td>
486506 <td>number</td>
487- <td>The remaining number of items a limited unique item may be sold.</td>
507+ <td>The remaining number of times a limited unique item may be sold.</td>
488508 </tr>
489509 <tr>
490510 <td><code>Sales</code></td>
491511 <td>number</td>
492- <td>The number of items the asset has been sold.</td>
512+ <td>The number of times the asset has been sold.</td>
513+ </tr>
514+ </tbody>
515+ </table>
516+
517+ #### Collectibles Information
518+
519+ <table size="small">
520+ <thead>
521+ <tr>
522+ <th>Key</th>
523+ <th>Type</th>
524+ <th>Description</th>
525+ </tr>
526+ </thead>
527+ <tbody>
528+ <tr>
529+ <td><code>CollectibleItemId</code></td>
530+ <td>string</td>
531+ <td>The unique item ID of the collectible.</code>.</td>
532+ </tr>
533+ <tr>
534+ <td><code>CollectibleProductId</code></td>
535+ <td>string</td>
536+ <td>The unique product ID of the collectible.</td>
493537 </tr>
494538 <tr>
495- <td><code>SaleAvailabilityLocations </code></td>
539+ <td><code>CollectiblesItemDetails </code></td>
496540 <td>table</td>
497- <td>The item's <code>Enum.ProductLocationRestriction|ProductLocationRestriction</code> or sale location setting.</td>
541+ <td>Dictionary table of information describing the collectible (see following lines).</td>
542+ </tr>
543+ <tr>
544+ <td><code>CollectibleLowestAvailableResaleItemInstanceId</code></td>
545+ <td>string</td>
546+ <td>The unique item instance ID of the lowest available resale for the collectible.</td>
547+ </tr>
548+ <tr>
549+ <td><code>CollectibleLowestAvailableResaleProductId</code></td>
550+ <td>string</td>
551+ <td><The unique product ID of the lowest available resale for the collectible./td>
498552 </tr>
499553 <tr>
500- <td><code>CanBeSoldInThisGame</code></td>
554+ <td><code>CollectibleLowestResalePrice</code></td>
555+ <td>number</td>
556+ <td>The lowest resale price for the collectible in Robux.</td>
557+ </tr>
558+ <tr>
559+ <td><code>IsForSale</code></td>
501560 <td>boolean</td>
502- <td>Describes whether the asset is purchasable in the current experience.</td>
561+ <td>If the collectible is available for sale (not resale).</td>
562+ </tr>
563+ <tr>
564+ <td><code>IsLimited</code></td>
565+ <td>boolean</td>
566+ <td>Whether or not the collectible is limited.</td>
567+ </tr>
568+ <tr>
569+ <td><code>TotalQuantity</code></td>
570+ <td>number</td>
571+ <td>The total quantity of the collectible available for purchase (not resale).</td>
503572 </tr>
504573 </tbody>
505574 </table>
506575
507- #### Developer Products and Passes
576+ #### Sale Location Settings
508577
509578 <table size="small">
510579 <thead>
@@ -516,15 +585,26 @@ methods:
516585 </thead>
517586 <tbody>
518587 <tr>
519- <td><code>ProductId </code></td>
520- <td>number </td>
521- <td>The product ID if <code>Enum.InfoType</code> is <b>Product</b> .</td>
588+ <td><code>CanBeSoldInThisGame </code></td>
589+ <td>boolean </td>
590+ <td>Describes whether the asset is purchasable in the current experience .</td>
522591 </tr>
523- <tr>
524- <td><code>IconImageAssetId</code></td>
592+ <tr>
593+ <td><code>SaleLocation</code></td>
594+ <td>table</td>
595+ <td>Dictionary table of information describing where the item can be sold (see following lines).</td>
596+ </tr>
597+ <tr>
598+ <td><code>SaleLocationType</code></td>
525599 <td>number</td>
526- <td>The asset ID of the product/pass icon, or <code>0 </code> if there isn't one. </td>
600+ <td>The type of sale location setting. See <code>Enum.ProductLocationRestriction </code> for the sale location setting ID numbers </td>
527601 </tr>
602+ <tr>
603+ <td><code>UniverseIds</code></td>
604+ <td>table</td>
605+ <td>Array table of universes in which the item can be sold (not currently implemented).</td>
606+ </tr>
607+ </tbody>
528608 </table>
529609 code_samples :
530610 - MarketplaceService-GetProductInfo1
0 commit comments